§3) Sharing Means of Connection
Da Twista said:
Players, knowingly, sharing an Internet connection and/or a device and operating accounts on the same world may not interact with each other within the game (be it, but not limited to dueling).
However:
Da Twista said:
It is allowed:
to join the same Town and/or Alliance.
to participate in the same Fort Battle or Adventure.
to trade with each other.
to use the bank transfer feature to transfer in-game cash to each other.
I think this could be worded better, as it states that you cannot interact with each other ingame, and then lists a bunch of things you can do to interact with each other ingame.
Da Twista said:
It is not permitted for players sharing a means of connection to interact with the same third party (be it, but not limited to dueling) after at least 12 hours has passed between the actions.
If players sharing a means of connection are abiding by all of the rules concerning them, isn't it unreasonable to assume they will be aware of every 3rd party the other has interacted with in the last 12 hours? They are expected to be aware of every duel that the other has taken part in, or every trade, etc?
§4) Code of Conduct
Da Twista said:
It is forbidden:
to violate or harm other players physically or mentally.
to publish any in-game support correspondences provided by the team on a public domain.
Wat, if I harm a player physically, it's a matter for the police, not the game's admins. If I can't publish support correspondences, they can't be held accountable for their incompetence/breaking of policy when appropriate, which may or may not have been an issue in recent weeks...
§5) Pushing
Da Twista said:
Specifically, a player may not participate in a prearranged duel or bounty
Is KOing yourself for duel protection, or to get rid of a bounty forbidden now? That was always fairly ambiguous in the previous rules, perhaps we can have more clarity now.
Da Twista said:
Can we still suicide for extra event currency during tombolas, or do we risk breaking the rules if we die on purpose?
§7) Bots, Scripts, Macros and Proxies
Da Twista said:
The use of proxies and other ways of concealing the connection between player and servers is forbidden, nevertheless players in special cases may apply for an exemption.
I can understand the obvious reasons as to why proxies were banned in the context of this game, but I think it's quite careless in the modern world, where everything people do online, in some parts of the world, is monitored, manipulated and sold by their own governments or ISPs. The United States and United Kingdom don't exactly have it as bad as places like Russia, China, Turkey etc, but a lot of people are very worried about their rights concerning privacy online, It's not very "Innovative" to be banning one of the few protections people have regarding this.
What exactly are the criteria for "special cases" that may be exempt?
§8) Buying and Sales
Da Twista said:
It is not allowed to (...) gift accounts
Meh. Players quit all the time, some of them have spent inordinate amounts of money on their characters, and they aren't allowed to gift that to a friend anymore, what a waste. If the new player changes the email and password, there should be no problem?
In conclusion, a lot of the changes were unnecessary/damaging/out-of-touch, but I have only mentioned those. Overall, it's pretty sensible, even if the sensible parts are the ones that weren't changed much.