Guess what, dexterity makes 3 points toward dueling, 1 aim for shooters, 1 aim for melee and 1 shooting. With your logic that's how it works, and since you said hp is useless against defence ones and they are the biggest threats in your opinion, well that makes 2½ dueling skills for a melee dueler.
What a load of bull and you know it.
In that case, STR makes 1 point of Vigor towards Melee, 1 point of Vigor towards Ranged, 1 Hit Point towards towards Melee, 1 Hit Point towards Ranged, 1 Toughness against Melee and .5 Reflex against Shooters...
You completely disregard the fact that Reflex and Toughness are two separate skills. Aim is not a separate skill against Melee and Ranged duelers...
you're lvl 52 with 100 shooting and a ~70 dmg weapon so you spent all attributes in dex (normal for a ranged dueler) and 48 skills in shooting (well not really since you got gears but meh)
I said "over 100" shooting. I'm deliberately not giving my stats away...
there is that lvl 52 melee dueler (well not really since he got real bad jobs so he's actually lvl 45 but who cares)
I don't know where you're getting this crap from. My highest XP job at level 52 gives 45% XP... Every two hours, I get a whopping 75 XP or so. Considering the jobs that Melee get early, he probably has better equipment (more money) and from the early jobs, made more XP (as paltry as it is).
he spend all attributes in strenght so got 26 reflex, he then decides to put 48 points into reflex to defend against you wich adds up to 74 protection.
There still seems to be a gap of 100 dmg or so...
So with the 52 points in STR, he's got 52 Hit Points, Vigor and Toughness and a 26 Reflex. Let's put it all together.
Note: This person has no dodging or aim at this point.
Whereas I, if I spent all of my points in Dex, have 52 Aim and Shooting.
Note: I have no hit points or dodging at this point.
Now you want to assign points to other skills.
The shooter puts 48 points into Shooting to make 100 shooting.
The Melee puts 48 points into Reflex to make 74 Reflex (and also gets an additional 24 points for Toughness).
So, Shooter has:
100 Shooting
52 Aim
Melee has:
52 Vigor
76 Toughness (with the bonus from the reflex)
52 Hit Points
74 Reflex (with bonus from toughness)
You were saying?
What I mean there is that he putted his extra points into defence to be able to beat players like you, you didn't put extra points into shooting since you wanted to be able to beat another kind of players, wich needed an other kind of build.
You still didn't get it.