DeletedUser
Okay, so this is how it goes.
Weapon Wear & Tear
A sharp weapon or precise gun will turn to regular after a month of gameplay. Then after another month, it will become rusty. Then it will break (you won't have it in your inventory).
BEFORE YOU SAY ANYTHING BAD ABOUT THIS:
In the Gunsmith shop, there will be a button that says repair weapon. This will require $(x=level required to equip wep times 8). Also, it will require 5 skills-- Reparing, Repairing, Fine Motor Skills, Fine Motor Skills, and Stamina. (Labour points=level to equip wep x 8). Also there will be a warning 3 days before your rusty weapon will break.
I don't see how it could be abused...
This will add a level of realistic gameplay to the game-- it will cost to have the same shiny precise gun for a year (discluding weapons such as Huckleberry's Slingshot and Granmont's Pistol).
Weapon Wear & Tear
A sharp weapon or precise gun will turn to regular after a month of gameplay. Then after another month, it will become rusty. Then it will break (you won't have it in your inventory).
BEFORE YOU SAY ANYTHING BAD ABOUT THIS:
In the Gunsmith shop, there will be a button that says repair weapon. This will require $(x=level required to equip wep times 8). Also, it will require 5 skills-- Reparing, Repairing, Fine Motor Skills, Fine Motor Skills, and Stamina. (Labour points=level to equip wep x 8). Also there will be a warning 3 days before your rusty weapon will break.
I don't see how it could be abused...
This will add a level of realistic gameplay to the game-- it will cost to have the same shiny precise gun for a year (discluding weapons such as Huckleberry's Slingshot and Granmont's Pistol).