DeletedUser
Proposal
In a few sentences, state the general concept of your idea.
Make Parcels ([item=733000]) upgradable, stuffable & auctionable and give your parcel a name.
Current Workaround
If there is method players have used to work around the current system? (For example shopping is used to bypass foreign purchase prices.)
Players sell items individually and parcels are not used in the game.
Details
State the bulk of your idea. Remember to include all necessary details, mechanics and explanations of your idea.
First, we make Parcels upgradable. Upgraded parcels can hold items. A level 1 Parcel can hold 1 item. A level 2 Parcel can hold 2 items ... and a level 20 Parcel can hold 20 items.
Second, we make these Parcels auctionable. That's right! I can stuff all 4 different Pepperbox Revolvers or any auctionable item into a Parcel and then auction that Parcel on the market. Non-auctionable items may not be put inside a parcel, ever.
Downsides of using a Parcel:
The minimum sell price is the sum of the Purchase Prices of the items in the parcel plus the cost of the parcel. If you want to sell a Green Shirt at the Sell Price, you can't use a parcel.
When you sell the parcel you lose your upgraded parcel. However, at some point parcels will simply be everywhere. Having a level 50 Parcel will be rare, but really only handy if it's actually used.
When items are in a parcel, they are not accessible. You have to actually take them out of the parcel before they will be in your inventory and thus usable/wearable.
Upsides of using a Parcel:
Parcels could be used to sell 50 Amulets, but this feature already exists. Parcels would really only be used to bundle different items together for a single sale. This is their biggest feature.
I could for example bundle (2) Trout, (2) Ham, (2) Sugar, (2) Grain, (2) Berries, (2) Flour, (2) Corn, (2) Beans, (2) Turkey, (2) Steak, (2) Tomato, (2) Glass of Water, (2) Oranges, (2) Salmon, (2) Potato & (2) Warm Meal for the Anti-Diet Week quest or simply bundle a complete Doc Holiday set.
Lastly, we should make these upgraded parcels nameable. The same rules for appropriate chat applies to parcel names. You can be temporarily banned or recieve infraction points for a parcel with a foul name. This would allow you to name a parcel Amulet Supplies to sell to a Tonic Peddler for crafting.
Abuse Prevention
If there are any loopholes in your proposal state what your idea has done to close them.
If non-auctionable items cannot be placed in a parcel, the chance of abuse is greatly reduced.
Visual Aids
Put any mock-ups here. Those that are large screenshots should be linked, smaller windows can be displayed using the image tags.
Using the standard upgrade pips should be sufficient for the standard design. Allowing the parcel name to be viewable via mouse-over would be really nice.
Summary
General rap up and thoughts. Should include why the Innogames and the player community will benefit from implementing this idea.
This proposal would provide a means for bundling items on the market and provide a use for parcels in this game while utilizing one of the greatest new features in the game.
Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes
Does this idea appear on any of the Previously Suggested Ideas List? No, not like this.
In a few sentences, state the general concept of your idea.
Make Parcels ([item=733000]) upgradable, stuffable & auctionable and give your parcel a name.
Current Workaround
If there is method players have used to work around the current system? (For example shopping is used to bypass foreign purchase prices.)
Players sell items individually and parcels are not used in the game.
Details
State the bulk of your idea. Remember to include all necessary details, mechanics and explanations of your idea.
First, we make Parcels upgradable. Upgraded parcels can hold items. A level 1 Parcel can hold 1 item. A level 2 Parcel can hold 2 items ... and a level 20 Parcel can hold 20 items.
Second, we make these Parcels auctionable. That's right! I can stuff all 4 different Pepperbox Revolvers or any auctionable item into a Parcel and then auction that Parcel on the market. Non-auctionable items may not be put inside a parcel, ever.
Downsides of using a Parcel:
The minimum sell price is the sum of the Purchase Prices of the items in the parcel plus the cost of the parcel. If you want to sell a Green Shirt at the Sell Price, you can't use a parcel.
When you sell the parcel you lose your upgraded parcel. However, at some point parcels will simply be everywhere. Having a level 50 Parcel will be rare, but really only handy if it's actually used.
When items are in a parcel, they are not accessible. You have to actually take them out of the parcel before they will be in your inventory and thus usable/wearable.
Upsides of using a Parcel:
Parcels could be used to sell 50 Amulets, but this feature already exists. Parcels would really only be used to bundle different items together for a single sale. This is their biggest feature.
I could for example bundle (2) Trout, (2) Ham, (2) Sugar, (2) Grain, (2) Berries, (2) Flour, (2) Corn, (2) Beans, (2) Turkey, (2) Steak, (2) Tomato, (2) Glass of Water, (2) Oranges, (2) Salmon, (2) Potato & (2) Warm Meal for the Anti-Diet Week quest or simply bundle a complete Doc Holiday set.
Lastly, we should make these upgraded parcels nameable. The same rules for appropriate chat applies to parcel names. You can be temporarily banned or recieve infraction points for a parcel with a foul name. This would allow you to name a parcel Amulet Supplies to sell to a Tonic Peddler for crafting.
Abuse Prevention
If there are any loopholes in your proposal state what your idea has done to close them.
If non-auctionable items cannot be placed in a parcel, the chance of abuse is greatly reduced.
Visual Aids
Put any mock-ups here. Those that are large screenshots should be linked, smaller windows can be displayed using the image tags.
Using the standard upgrade pips should be sufficient for the standard design. Allowing the parcel name to be viewable via mouse-over would be really nice.
Summary
General rap up and thoughts. Should include why the Innogames and the player community will benefit from implementing this idea.
This proposal would provide a means for bundling items on the market and provide a use for parcels in this game while utilizing one of the greatest new features in the game.
Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes
Does this idea appear on any of the Previously Suggested Ideas List? No, not like this.