She’d been alone for days. She had surprisingly not seen any monsters since yesterday, but in this godforsaken world, she knew that couldn’t last. She couldn’t believe this had happened to her. She’d been a good citizen…King Drashk had told her as much when he’d ordered her exile. All she’d done was have one little dream, similar to one she’d had many times over her life, and yet that particular one had attracted the Dreamhounds and their creepy handlers, the Grey Guards. Now she was exiled permanently. They’d given her a sword to protect herself with, but, not knowing how to use it, she’d broken it against the hide of a beast that had attacked her. Fortunately, the sting from the broken metal had convinced it to back off, but she knew that the next time something attacked, she wouldn’t be so lucky…if she survived long enough to find another monster…she hadn’t eaten or drank anything since two days past, when she’d found a small pond. She’d only managed to harvest a couple of the dates from the nearby trees and drink a few sips when an approaching pack of Gargoyles scared her away. Eventually, her legs couldn’t take it anymore, and she dropped. A monster erupted out of the dirt behind her, as if it had been following her, waiting for this opportunity. She couldn’t even muster the energy to turn and see what beast would consume her. She closed her eyes, hoping the end would at least be swift. The expected jaws or talons never came, however. Instead there was an agonized shriek and a ground-shaking thud. She forced her eyes open to see a figure rapidly approaching her. It looked human, but the closer it got, the more she wondered if it wasn’t just a humanoid monster. Her exhausted and starved body and taxed mind began to force her away from consciousness, and by extension, life. As such, she didn’t feel the strong, gentle hands shaking her, nor the voice trying to call her back. -------------------------------- Welcome to the world of Arunsia. For as long as anyone can remember, there has been no distinguishable feature between day and night. The almost-too-dark-to-see-in light is constant, except in rainstorms, where nothing can be seen at all. The sprawling city known as Human’s Sanctuary is the only known locale where people can live in relative safety, as all manner of monsters roam outside the high walls. Within the metropolitan area, however, King Drashk, who has outlived everyone at least several generations back, rules with an iron fist. Ordinary life is relatively good, so long as you don’t try to leave the city, but everyone fears the baying howl that means only one thing: a Dreamer just had a Dream. Ordinary dreams are one thing…people have dreams all the time without attracting the attention of Drashk’s special Dreamer-hunting monsters, the Dreamhounds. However, if one has a Dream, nothing can save them from being caught. To the average person, the only thing that differs between a dream and a Dream is that a Dream appears to burn itself into the person’s mind. Those who have Dreamed often are captured in the middle of telling the Dream to family members as a means of breakfast conversation. Those who Dream are taken by the Dreamhounds’ handlers, the Grey Guards, and are never seen again. You are a Dreamer. Last night, you had a Dream (which I will send to you via PM once you sign up), and for that, you were captured and brought before King Drashk. The details of that audience with him are below the character sheet for you to fill out. However, before we launch into character creation, let us set the ground rules for this RP. 1. This is going to be a longer RP. The way I’ve designed the ultimate goal, it’s a guarantee. Only sign up if you want to commit to that. Characters left without someone controlling them (excluding those whose RPer lets me know they’ll be gone for a while) might end up falling under rule 2’s “bad choice” clause, depending on the length of their absence and if anyone’s willing to pick up the character. 2. This is a Dark Fantasy RP, so the themes, monsters, and the like are going to be more intense than in most other RPs. It’s also going to be more dangerous, meaning if you make a bad choice, it WILL come back to haunt you. Depending on the degree of severity of your choice, it could even kill you. If you die, you are more than welcome to create a new character and rejoin with them. 3. Any characters put into the RP after it’s started (includes latecomers and second characters for people who got their first one killed) will start outside Human’s Sanctuary. Depending on where the group is, that may be fortunate, but more than likely you’ll be on your own for a while. I’ll be kinder to people stuck in that situation than to the rest of you regarding bad choices, but just be aware it’s not the most pleasant option. You’ll be starting over from scratch. 4. I must ask that you NOT share your Dreams with the other members of the RP. There will be a time very soon after we start for that, but originally I don’t want you all trying to piece the dreams together (for they form a story when looked at in the proper order). 5. This isn’t a rule, per-se, but more a “For your Information” piece of news. I’m going to be trying something new as far as my PC goes. He won’t be with the rest of you at the start, and he won’t be coming from the same place as you are. I’ll be introducing him fairly quickly, but he won’t be around immediately. As far as abilities/knowledge, I’m combining power/knowledge of an NPC and the playability of a PC. He’ll be stronger than you and know more than you at first, and I apologize for that. After wracking my brain, this was the only way to properly utilize this character I could come up with, so please bear with me. 6. All Forum and CS rules apply here as they do anywhere else. 7. Have fun! The above rules may seem fairly harsh, but I want to make sure this RP is as enjoyable as possible to all participants, and that means making sure everyone knows what’s expected of them…no sugarcoating. Seriously though, I’m incredibly excited to be starting this RP up…I have some awesome things planned for you all, and it should be a blast. I’ve worked on this tirelessly for about a week now, and my excitement’s only gone up . -------------------------------- Bio Sheet Name: (What are you called?) Age: (How old are you? Note: any age is allowed, but remember about bad choices…very young (anything less than 14 or 15) or old (anything higher than 60) will not end well for you almost certainly) Gender: (Are you male or female?) Former Occupation: (If you were working, what job did you have?) (NOTE: The Grey Guards are not human, and they are the military. Therefore, any military post is not viable ) Appearance: (What do you look like?) Personality: (How do you act/think?) Skills/good points: (What are you good at/what good qualities do you have?) Weaknesses/bad points: (What are you bad at/what bad qualities do you have? Should have one weakness for every strength) Weapon: (What weapon did you request when you were exiled/how good are you with it? Should make sense with age, job, and skills/weaknesses) Bio: (Tell us about yourself) ------------------------------------- King Drashk certainly didn’t look noble sitting on his throne. Quite the opposite, truth be told. His eyes were glazed over, his skin looked gray, and his royal robes sat loosely upon his body. Were it not for the crown on his head, one might have mistaken him for an actor down on his luck. Yet, even the crown seemed odd. Most of the jewels were ordinary precious stones, but the middle one, the centerpiece, was rather dull. It certainly didn’t sparkle in the torchlight like the others. It seemed to have a slight glow independent to the other lights in the room, but it wasn’t enough to match the other gems. “Your Highness, we have the newest Dreamers,” a Grey Guard, indistinguishable from his peers, spoke up. The king perked up slightly, and the clink of some sort of jewelry could be heard from his arms. “Oh, right,” he muttered. “Dreams of the sort you had are dangerous. They tend to draw the monsters down on us. We don’t want that. You must…go, yes?” he asked, looking at the guard. As he turned his head, the center gem flashed for a second. “Right, yes, of course. You must go. It is regrettable, but better to lose a few than to lose us all. Tough decisions, yes, but they must be made regardless.” The man made to stand, but suddenly seemed to think better of it and returned to a comfortable sitting position, the unseen jewelry clinking all the while. “Now, we aren’t barbarians…no…we aren’t killing you by exiling you…you may each have one weapon that will be given to you by the guards once you are outside the walls. It will be in prime condition, you have my promise. Once you are outside the walls, you must depart the city. I suggest you stay together to have the best chance of surviving. Talk of the Dreams you had if that comforts you. You must be away from the city by dark, else the guards will chase you away. You may never return. This must happen. There is no other way.” The king turned his head in a seemingly random direction, and another flash came from the center gem. “Ah…right. I’ve kept you here too long. Goodbye.” The guards grabbed the Dreamers and marched them away from the king. If any looked back, they would have seen the shrunken man raise a tired hand to his face, and have seen a glint of gold too long to be a bracelet on his exposed wrist. The outside. The dark sky made the place look barren, and even the Gray Guards, known for their apparent lack of fear in all situations, seemed uneasy. “You heard the king. Scram!” one yelled as the others handed out the weapons they’d requested and been promised, taking off their manacles in the process. “We start hunting for you at Darkening, so you have about five hours to get to the point it’s hard to see the city. Begone!” The guards turned around and walked through the massive gates, which swung closed behind them. The Dreamers were alone. Human’s Sanctuary was closed to them. The outside world, infamous for the plethora of monsters and twisted beings, was all that remained for them now.