DeletedUser
My idea is simple, actually.
When you first start, the map is completely dark (or blank, whichever rocks your boat). As the player ventures out, the map will slowly open up showing only those towns you've already been to, and/or jobs you've already worked on.
I believe this will make it more interesting for all players, but especially for adventurers because they have to find the job, and for duelers as they have to actually find others, instead of just looking at the map for a town that looks smaller than yours to attack.
Those who choose to stay on their vicinity will only see that area, those who venture out might find interesting things along the way (maybe a special quest, or found item, etc..)
What does everyone think? All positive reinforcements welcome, but only constructive criticism wanted, please (in other words, don't just write "it sucks", tell me why you didn't like it, maybe we can change it a little).
When you first start, the map is completely dark (or blank, whichever rocks your boat). As the player ventures out, the map will slowly open up showing only those towns you've already been to, and/or jobs you've already worked on.
I believe this will make it more interesting for all players, but especially for adventurers because they have to find the job, and for duelers as they have to actually find others, instead of just looking at the map for a town that looks smaller than yours to attack.
Those who choose to stay on their vicinity will only see that area, those who venture out might find interesting things along the way (maybe a special quest, or found item, etc..)
What does everyone think? All positive reinforcements welcome, but only constructive criticism wanted, please (in other words, don't just write "it sucks", tell me why you didn't like it, maybe we can change it a little).