DeletedUser
The Problem
As players are advancing through the game, they are mostly rotating same actions which is time consuming and boring. Doing things over and over can actualy lead to loss of interest in playing and end up by quiting.
Other Ideas
No simmilar ideas have been suggested yet.
The Proposal
That quick slots will be implemented which will eliminate repeated boring, but necessary actions.
Description
Quick slots will serve player to predefine some of his commonly used actions. In this category falls:
- Opening window for a specific job site - Each job site wil have a possibility to add it to a quick slot. Hovering over quick slot will show name of that job.
- Opening a specific town construction window - Same as for job sites. Hovering over quick slot will show name of building e. g. Build Gunsmith.
- Opening window for a specific town - Quick slot menu can be placed on top of the town window. Hovering over quick slot will show name of that town e. g. Go to Devil's Creek.
- Opening window for a specific player - Quick slot menu will be placed on character's window. Hovering over quick slot will show player's name e. g. Puli
- Change clothes - There will be quick slot menu in character's inventory which will save actual set of your items into specified quick slot. Here would be suitable to give a choice for specifying of the name of the set. Hover over quick slot will show name of the set e. g. Wear Hunting set.
There can be from 3 up to 6 or maybe even 8 such quick slots and they can be placed on the bottom of the main window under the map. There is enough place for them. 3 or 4 slots will be available for all players and additional 3 or 4 for premium players.
Visual Aid
As players are advancing through the game, they are mostly rotating same actions which is time consuming and boring. Doing things over and over can actualy lead to loss of interest in playing and end up by quiting.
Other Ideas
No simmilar ideas have been suggested yet.
The Proposal
That quick slots will be implemented which will eliminate repeated boring, but necessary actions.
Description
Quick slots will serve player to predefine some of his commonly used actions. In this category falls:
- Opening window for a specific job site - Each job site wil have a possibility to add it to a quick slot. Hovering over quick slot will show name of that job.
- Opening a specific town construction window - Same as for job sites. Hovering over quick slot will show name of building e. g. Build Gunsmith.
- Opening window for a specific town - Quick slot menu can be placed on top of the town window. Hovering over quick slot will show name of that town e. g. Go to Devil's Creek.
- Opening window for a specific player - Quick slot menu will be placed on character's window. Hovering over quick slot will show player's name e. g. Puli
- Change clothes - There will be quick slot menu in character's inventory which will save actual set of your items into specified quick slot. Here would be suitable to give a choice for specifying of the name of the set. Hover over quick slot will show name of the set e. g. Wear Hunting set.
There can be from 3 up to 6 or maybe even 8 such quick slots and they can be placed on the bottom of the main window under the map. There is enough place for them. 3 or 4 slots will be available for all players and additional 3 or 4 for premium players.
Visual Aid
Last edited by a moderator: