DeletedUser3741
I suggest that to invite someone to your town you need to pay 10$ per invite
10$ would deter people from Rotating so heavily because once someone wants back in for a rest and to sell items that's 10$ for them, then kick them and then re-invite the person kicked for them, another 10$. Multiply that by the possible douzens of invites and kicks and you have a rotation upkeep that deters smaller towns from exploiting new/low level players for the sake of 'rapid' growth.
if you charge people to join your town they will just think no way i will just find a different town, so i think you shouldn't put a fee on joining a town.
Crikey, recruitment is hard enough!
At $10 it would be so insignificant as to be a waste of developer time doing the change.