DeletedUser10077
Here we go with another idea I had after watching an old western movie the other night.
There's gold in them there hills
Safe Passage
Following this the town could build a gold mine, where the claim was made. (More for the builders to do.)
This could be on simmilar lines to the fort, where all town members could deposit required items.
The Gold Mine
When the mine is fully built, a quest for the town duelers would open up.
Defeat the Brady Bunch.
Arson
Following the failed raid attempt by the Brady Bunch, they decide to have revenge by setting fire to the outpost.
This quest will open up to the builders of the town, but they must be able complete the whole sequence.
Once all of this was complete a quest for all members of the town.
Gold Rush.
Why have I suggested this? I think it would encourage a lots more interaction in the town. Everyone in the town will have to play thier part.
I have involved all character classes of the town. Could be something for higher level players to get stuck into when other quests run dry.
I have not stated any rewards for completing individual quests. These could be decided by the devs.
I know this would take a lot of coding by the devs. But could I have your feedback please. It does need a lot of tweeking this idea, but I reckon it could be a good one.
m.j
There's gold in them there hills
- A new quest only available to adventurers who are a member of a town , (post lvl 50).
- They must go prospecting, at least 2 map tiles away from their town.
- A random chance of finding a vein of gold.
- If lucky enough to find this, then they must then move to the closest carving out claims for 8hrs, (same as founding a town.)
Safe Passage
- Protect the track of settlers. (time dependant on the amount of map tiles away from the town)
- Repairing a covered waggon. (again time dependant on the amount of map tiles away from the town)
Following this the town could build a gold mine, where the claim was made. (More for the builders to do.)
This could be on simmilar lines to the fort, where all town members could deposit required items.
The Gold Mine
- Warehouse, for storing items needed.
- Claims Office, (same as fort Headquarters, needs to be expanded to allow different mine levels to be built.)
- Motel, (somewhere to sleep)
- Fence, to protect
- The mine, up to 5 levels below ground.
- cash
- shovels, pick axes, sledge hammers, planers
- wood, granite blocks, iron rods etc, etc
When the mine is fully built, a quest for the town duelers would open up.
Defeat the Brady Bunch.
- This could consist of several NPC duels, of advancing difficulty.
- Chasing Bandits (10hrs)
Arson
Following the failed raid attempt by the Brady Bunch, they decide to have revenge by setting fire to the outpost.
- Fire fighting (10 Hrs) and or
- Construct manor house (10 Hrs)
This quest will open up to the builders of the town, but they must be able complete the whole sequence.
Once all of this was complete a quest for all members of the town.
Gold Rush.
- Work the gold mine until you find 20 gold nuggets. (random drop)
- The reward.........5 premium gold nuggets to spend for a premium advantage.
Why have I suggested this? I think it would encourage a lots more interaction in the town. Everyone in the town will have to play thier part.
I have involved all character classes of the town. Could be something for higher level players to get stuck into when other quests run dry.
I have not stated any rewards for completing individual quests. These could be decided by the devs.
I know this would take a lot of coding by the devs. But could I have your feedback please. It does need a lot of tweeking this idea, but I reckon it could be a good one.
m.j
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