DeletedUser
Proposal
The latest update, and the ensuing discussions, brought to attention a few longstanding problems as well as some new problems. Details of the existing problems are included at the bottom of this proposal. This is a cooperative report, taking into consideration posts and arguments posed by a bunch of rowdy spammers. A particular thanks to the handful that stepped up with data.
Players avoid the dueler class as a substandard dueling class. Players that duel are being encouraged to build quite minimally, with Aim/Dodge being the two skills being emphasized far and above all other skills, leaving very little variation in duel builds.
Details
None noted at present
Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes
Does this idea appear on any of the Previously Suggested Ideas List? Not in this form, No
The latest update, and the ensuing discussions, brought to attention a few longstanding problems as well as some new problems. Details of the existing problems are included at the bottom of this proposal. This is a cooperative report, taking into consideration posts and arguments posed by a bunch of rowdy spammers. A particular thanks to the handful that stepped up with data.
- Duelers: Provide an additional bonus --- "In duels you receive a bonus of 50% to your appearance skill."
- Stance: Reduce the effectiveness of Stance by 25% to 50% (variable).
- Tactics/Appearance: Revert to version 1.32 the bonuses/benefits provided of Tactics/Appearance.
Players avoid the dueler class as a substandard dueling class. Players that duel are being encouraged to build quite minimally, with Aim/Dodge being the two skills being emphasized far and above all other skills, leaving very little variation in duel builds.
Details
- Duelers: Are the one of the least favored classes for their intentions. They provide no great advantages over other classes, at least not in respect to their ability to duel. Soldiers, by far, dominate against duelers, and this simply doesn't make sense. Indeed, duelers are discouraged from dueling Soldiers because soldiers have the advantage of "Tactics" increase, which leaves duelers to be on the defensive against rampaging Soldiers. Add to this, Soldiers have that nice HP bonus, making them tasty for melee builds. Worse (at least in some player's thoughts), duelers are not good for 0% motivation dueling because of their bonus to motivation recovery. Now, some people like that motivation bonus, so I don't see a point in changing that particular characteristic. However, there needs to be something that makes them a favorable choice for initiating duels. After all, historically (or at least in legend) they were the troublemakers.
- Stance: Are simply too extreme an influence in a duel, which has been made particularly influential in the last update and thus converts dueling into a hit/miss game of figuring out the other person's stances, rather than stats having sufficient influence as to occasionally overcome stances. By reducing Stance' influence, and providing a degree of variability to their influence, Stances remain important, but not dominating.
- Tactics/Appearance: The latest update changed the effectiveness of Tactics & Appearance, making them far less influential in a duel. While this may not seem like an issue, it does limit character builds, discouraging the use of these two skills and thus resulting in two-dimensional character concepts, as opposed to the more three-dimensional designs of the past. It is possible they were reduced to limit the effectiveness of a Soldier build, but I have an alternative direction to address this. By reverting Tactics/Appearance to their previous glory, they become yet again an influence in dueling. The added dueler Appearance stat bonus provides a means for duelers to play on a level playing field against Soldiers, with their high Tactics, whilst still leaving them less effective for protracted war (mass dueling) due to inherently less HPs than Soldiers. As such, reverting Tactics/Appearance, along with the other adjustments, brings balance to Soldier/Dueler classes that are long overdue.
None noted at present
Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes
Does this idea appear on any of the Previously Suggested Ideas List? Not in this form, No