DeletedUser
This is spurning from this topic here:
http://forum.the-west.net/showthread.php?t=18519
If you've read, or happen to have encountered a high resistant spec'd fighter, the question I am posing to the community and experienced players is this:
How can you effectively beat this build WITHOUT being resistant spec'd?
Currently, from that thread-the main crutch of the argument seems to come from the fact that people are heavily making use of this spec'd build, and if you ask them, it's not all that great-but yet they use it, and use it quite effectively.
On the contrary, I am finding that at equal levels, I barely do more than 23-30 damage per hit. And vs higher levels, I do roughly 2-10 damage per hit. I have hit 1 particular player every round only to do 23 damage, so do the math.
They all claim that there is a cryptonite to this build, and that is the answer I am looking for. Essentially, all I have sumised is that to outdo the 2 combined resistant stats, I have to dump points into 1 stat (be it shooting or vigor) to outweigh their advantages in resists.
Right now, my plan is to respec with the shaman, and fight fire with fire-given that Hernando's sword is laid out to get. If only we could imagine how the movie Tombstone would have played out with people running around with Machete's and Conquistador swords...
http://forum.the-west.net/showthread.php?t=18519
If you've read, or happen to have encountered a high resistant spec'd fighter, the question I am posing to the community and experienced players is this:
How can you effectively beat this build WITHOUT being resistant spec'd?
Currently, from that thread-the main crutch of the argument seems to come from the fact that people are heavily making use of this spec'd build, and if you ask them, it's not all that great-but yet they use it, and use it quite effectively.
On the contrary, I am finding that at equal levels, I barely do more than 23-30 damage per hit. And vs higher levels, I do roughly 2-10 damage per hit. I have hit 1 particular player every round only to do 23 damage, so do the math.
They all claim that there is a cryptonite to this build, and that is the answer I am looking for. Essentially, all I have sumised is that to outdo the 2 combined resistant stats, I have to dump points into 1 stat (be it shooting or vigor) to outweigh their advantages in resists.
Right now, my plan is to respec with the shaman, and fight fire with fire-given that Hernando's sword is laid out to get. If only we could imagine how the movie Tombstone would have played out with people running around with Machete's and Conquistador swords...