I like the idea as well. I certainly have more cotton than I know what to do with.
I think I would like a blanket. How to do it would be the question. I doubt the game designers even have anything close to use item A on item B. Not sure how difficult it would be to implement something like that. Maybe another job, 'Crafting' with skill requirements like (as mentioned above) fine motor skills, repair, things like that. Perhaps having raw materials like cotton, wool, wood and such make it more to succeed or possibly a seperate requirement to even attempt. Adding item requirement or bonus would be interesting on quite a jobs actually. I may only have x skill points in the Hunting Turkey job but I have a shotgun, that has to count for something!
When it comes to chopping trees I only have 8 vigor but I have a +4 steel chainsaw! Ok. That is just silly, but you get my drift, and for that I apologize.
(drifts to the left)