DeletedUser34315
Here's my first try:
Base damage dealt+base damage taken+ number of hits *100 + number of dodges *50+ number of hits taken *30
I fed a sniper and a tank's stats through this, here's the result.
Tank:
4493+10430+1400+750+990=18063
Sniper:
11655+1240+2900+300+120=16125
That gives a pretty hefty advantage to the tank, so i retooled it.
Base damage dealt+base damage taken*.75+ number of hits *100 + number of dodges *50+ number of hits taken *30
Tank:
4493+7822.5+1400+750+990= 15455
Sniper:
11655+930+2900+300+120=15815
This formula does favor tanks who get hurt over tanks who do not. If you go the whole battle without taking damage and only doing 5k damage, the tank that died, taking 10340 damage, will pass you.
I saw someone else made a thread looking for a formula, but it got closed due to fighting. What do you guys think of this formula? What changes would you suggest?
Base damage dealt+base damage taken+ number of hits *100 + number of dodges *50+ number of hits taken *30
I fed a sniper and a tank's stats through this, here's the result.
Tank:
4493+10430+1400+750+990=18063
Sniper:
11655+1240+2900+300+120=16125
That gives a pretty hefty advantage to the tank, so i retooled it.
Base damage dealt+base damage taken*.75+ number of hits *100 + number of dodges *50+ number of hits taken *30
Tank:
4493+7822.5+1400+750+990= 15455
Sniper:
11655+930+2900+300+120=15815
This formula does favor tanks who get hurt over tanks who do not. If you go the whole battle without taking damage and only doing 5k damage, the tank that died, taking 10340 damage, will pass you.
I saw someone else made a thread looking for a formula, but it got closed due to fighting. What do you guys think of this formula? What changes would you suggest?