DeletedUser
As the title suggests, a few ideas.
#1 - Trading
Be able to trade people items, perhaps make a market type building avaliable to be constructed so you can trade items, whether it be within towns or world wide.
Person puts down what he has and either asks for another item or money.
#2 - Stores keep sold items
When an item is sold in the store could it be made avaliable to buy in that store only and at the quantity that is sold?
You could have it so sold items only last 24 hours, and then disappear, group same items into set quantities, and sell them at the normal price.
#3 Staked duels/duel room
Have a building or feature so you can have staked duels with other people. People put up items or money and agree to the set amounts. Winner takes the items, draw = items returned.
#4 - Duel tournament
Have duel tournaments, people sign up for it, segment it into lvls if needed, and go through in round robin style. a unique item that is won by the winner (or just a valuable one), and a few small prizes to those that come 2nd and 3rd.
#1 - Trading
Be able to trade people items, perhaps make a market type building avaliable to be constructed so you can trade items, whether it be within towns or world wide.
Person puts down what he has and either asks for another item or money.
#2 - Stores keep sold items
When an item is sold in the store could it be made avaliable to buy in that store only and at the quantity that is sold?
You could have it so sold items only last 24 hours, and then disappear, group same items into set quantities, and sell them at the normal price.
#3 Staked duels/duel room
Have a building or feature so you can have staked duels with other people. People put up items or money and agree to the set amounts. Winner takes the items, draw = items returned.
#4 - Duel tournament
Have duel tournaments, people sign up for it, segment it into lvls if needed, and go through in round robin style. a unique item that is won by the winner (or just a valuable one), and a few small prizes to those that come 2nd and 3rd.