Roffo Snake
Member
Obviously, the only way two alliances can hold 24 & 14 forts of 42 forts in one world is by this fake so call we are providing entertainment argument.
I hear comments of it doesn't allow me to do other stuff, to quest and rebuild health in real war you don't allow the enemy to rebuild, this is how two alliances are holding the world hostage with all the forts ownership if the alliances were forced to defend only what they really can own to fight tooth and nails you would see other people willing to step out and fight to keep what they can hold but this current arrangement of providing entertainment is but like living in a twilight zone where you got to go to the overlords and beg for permission to do an activity that is built into the game as a free to use option.
The current system only breeds favouritism, I'm shocked to hear people bragging that they got another player banned because they were digging multi-forts how can you expect to come to a game that has duelling, and a war mechinisim then.
I admit I've missed two of my fights that I'm aware of one was because of personal reason, the most recent I got held up and couldn't make the fight in time, I've even gone and fought on some of the Doc fights as the only person there.
If Inno allowed more cutthroat fighting they themselves would probably benefit from selling more premium health and energy just to keep up with the demand.
I say no limit on the number of forts fought for in the day, reset the charges to what they were before,
You could set a 1/2 hour timer between fights that could help with overlapping.
The so-called forced prime fighting battles if they want to conduct those fine.
But allow people to build their alliances and get the privilege to hold forts by being the alliance willing to fight, I mean really fight, to fight when the other team is disadvantaged by a timezone, to fight battle back to back to just go out there and give it all to fight, not to have to go negotiate with two king alliances to be able to dig an opponent.
To Zuluski you have no right to censor or arrange for the banning of other players to just allow others to hold forts, shame on you for having such manner gameplay.
As for Cooper I'm no toll.
I just want more for this game I've played it for a long time but living in fear of you upsetting the wrong person who has gotten their fun ruined, for that person to get cancelled is really shocking for a game developer to be involved with such practise, has anyone thought of the hurt it is causing to the many players that have gotten banned.
I hear comments of it doesn't allow me to do other stuff, to quest and rebuild health in real war you don't allow the enemy to rebuild, this is how two alliances are holding the world hostage with all the forts ownership if the alliances were forced to defend only what they really can own to fight tooth and nails you would see other people willing to step out and fight to keep what they can hold but this current arrangement of providing entertainment is but like living in a twilight zone where you got to go to the overlords and beg for permission to do an activity that is built into the game as a free to use option.
The current system only breeds favouritism, I'm shocked to hear people bragging that they got another player banned because they were digging multi-forts how can you expect to come to a game that has duelling, and a war mechinisim then.
I admit I've missed two of my fights that I'm aware of one was because of personal reason, the most recent I got held up and couldn't make the fight in time, I've even gone and fought on some of the Doc fights as the only person there.
If Inno allowed more cutthroat fighting they themselves would probably benefit from selling more premium health and energy just to keep up with the demand.
I say no limit on the number of forts fought for in the day, reset the charges to what they were before,
You could set a 1/2 hour timer between fights that could help with overlapping.
The so-called forced prime fighting battles if they want to conduct those fine.
But allow people to build their alliances and get the privilege to hold forts by being the alliance willing to fight, I mean really fight, to fight when the other team is disadvantaged by a timezone, to fight battle back to back to just go out there and give it all to fight, not to have to go negotiate with two king alliances to be able to dig an opponent.
To Zuluski you have no right to censor or arrange for the banning of other players to just allow others to hold forts, shame on you for having such manner gameplay.
As for Cooper I'm no toll.
I just want more for this game I've played it for a long time but living in fear of you upsetting the wrong person who has gotten their fun ruined, for that person to get cancelled is really shocking for a game developer to be involved with such practise, has anyone thought of the hurt it is causing to the many players that have gotten banned.