And that event gave us duelers a ton of unbeatable records made by "chinese" with superweapons. Removing them would be nice if it can be done without too much work.
The FF balance is also again something that people whine about. As it is in about every world, but mainly in those servers where even one town can make a big difference because number of players involved doesn't provide a pool big enough for generals to be picky. Instead of getting in enough good fighters they need to spam and recruit everyone to fill battles.
I still don't quite understand why everything else is always more important than dueling. Adding even a little penalty for dying in FF would be really great, as there would be a morale factor instead of people rushing to death to get a free ride home as a reward.
Of course that would result issues when people would really care if they die and refuse to obey insane orders and someone's feelings could be hurt.
I don't know how much work it takes to host events, but if they could be automated as much as possible they would be the best way to protect players from getting dueled.
I know a lot of duelers and no-one would prefer running around shooting everyone if there would be something more challenging like dueler tournaments (for example, 4 tiers, maximum base lvls 30, 70, 110, 150 and the last man standing on the cup competition is the winner.)
Also giving bonds based on dueling exp gained would encourage people to raise their motivation. Now the bonds are reserved to people who don't duel. If my FF toon can get 17 bonds as an offliner on tower, I don't think it's fair in any way.
One last thing, the instructions for this CTF event must be more clear. English isn't obviously the first language to a lot of people and more importantly, new players need very simple instructions compared to us who know this game inside out. They are lost on this one as they fear they would screw up the team by making "noobish" mistakes. Just point them a few basic ways to help the team.