work time selection ?

Whistlingleaf

While I haven't played around with it too much I'm wondering if you get better results with the 10 min time frame instead of 30m,1h,2h ?

If you have a quest to get one item and do 6x10m periods do you have the same chance to get the item if you did just a 1 hour period ? Or will 6x10m periods give you a better chance ?


Also XP earned seems cumulative - does anyone else agree with that ?
 

Westy

Better results with a longer time frame, I think thats quite obvious.
 

Hightower

While I haven't played around with it too much I'm wondering if you get better results with the 10 min time frame instead of 30m,1h,2h ?

If you have a quest to get one item and do 6x10m periods do you have the same chance to get the item if you did just a 1 hour period ? Or will 6x10m periods give you a better chance ?


Also XP earned seems cumulative - does anyone else agree with that ?
The Devs haven't divulged the formula.

My guess, and feeling from playing is that 10 minute increments are 1/3 the rated chance percentage.
 

Dowsy

My experience is that in 10 minute slots you get more experience. I had a hunch that this could be due to you gaining say 0.6 toward the next exp point, and therefore it rounding up to 1 exp. If that makes sense?
 

Cpt. Marryat

My experience is that in 10 minute slots you get more experience. I had a hunch that this could be due to you gaining say 0.6 toward the next exp point, and therefore it rounding up to 1 exp. If that makes sense?
Yes it does make sense... and I hadn't thought of that. I suppose creating 10 minute slots instead of 2 hour ones would also indicate increased activity, and in running with the Innogames theme, this should be rewarded :p
 

Whistlingleaf

My experience is that in 10 minute slots you get more experience. I had a hunch that this could be due to you gaining say 0.6 toward the next exp point, and therefore it rounding up to 1 exp. If that makes sense?
Hmmm I'm pretty sure XP is earned in very small decimals - it just doesn't get shown. So I don't think it makes any difference whether you do something for 6x10 minutes or 1 hour.

XP is a quantifiable event and I can't imagine they'd let you gain more XP just by doing activities in smaller time increments.
 

Whistlingleaf

I just did a job for an hour and received 7 XP - then I did it for 30 minutes and got 3 XP.

So it is definetly pro-rated and the length of time doesn't make any difference in the overall scheme of things as far as XP is concerned.

6x10 minutes = 1 hour job as far as XP is counted IMO
 

White Horse

the longer you work there for the more chance you have of getting itiems i have found and the more of it you find....
 

Cpt. Marryat

I just did a job for an hour and received 7 XP - then I did it for 30 minutes and got 3 XP.

So it is definetly pro-rated and the length of time doesn't make any difference in the overall scheme of things as far as XP is concerned.

6x10 minutes = 1 hour job as far as XP is counted IMO
I think it work like this... each 10 minutes has a level of Xp given, so:
  • If it is 1XP per 10 minutes then it doesn't matter how long you work, you'll get your 1 per 10 minutes (30 minutes = 3, 1 hour = 6, and 2 hours = 12).
  • However if it is 1.2XP per 10 minutes, you will gain more working in 30 minute blocks as: 10 minutes = 1.2 which is rounded back down to 1, 30 minutes is 3*1.2=3.6 which is rounded up to 4, 1 hour will get you 7 as 6*1.2=7.2 and 2 hours is 12*1.2=14.4 or 14.
  • For 1.5 you should work in 10 minute blocks as it'll be rounded up to 2.

Well, you get it (I hope). Anyway this is just my 'theory' on how it works :D
 

Whistlingleaf

I'd wager that it is broken down into hundreths but just isn't shown and that you could have .99 towards the next XP point with just the smallest sliver of XP to get you that next point.

I just did the same 30 min job and got 3/4/3/4 XP
 

Cpt. Marryat

I'd wager that it is broken down into hundreths but just isn't shown and that you could have .99 towards the next XP point with just the smallest sliver of XP to get you that next point.

I just did the same 30 min job and got 3/4/3/4 XP
Well you get what I mean... obviously it was never going to be that simple :p
 

Kogibak

Thanks for testing that out Whistlingleaf!

Saves me from doing that probability test for myself! hehe!
 

lavamasta

I think it work like this... each 10 minutes has a level of Xp given, so:
  • If it is 1XP per 10 minutes then it doesn't matter how long you work, you'll get your 1 per 10 minutes (30 minutes = 3, 1 hour = 6, and 2 hours = 12).
  • However if it is 1.2XP per 10 minutes, you will gain more working in 30 minute blocks as: 10 minutes = 1.2 which is rounded back down to 1, 30 minutes is 3*1.2=3.6 which is rounded up to 4, 1 hour will get you 7 as 6*1.2=7.2 and 2 hours is 12*1.2=14.4 or 14.
  • For 1.5 you should work in 10 minute blocks as it'll be rounded up to 2.
Well, you get it (I hope). Anyway this is just my 'theory' on how it works :D
thanks this does help :)
 

GibbyTheKid

I just did a job for an hour and received 7 XP - then I did it for 30 minutes and got 3 XP.

So it is definetly pro-rated and the length of time doesn't make any difference in the overall scheme of things as far as XP is concerned.

6x10 minutes = 1 hour job as far as XP is counted IMO


Yes, earlier posts seem to be assuming you get the same experience every time you do a job but you don't. I just quickly checked my reports to verify this.

2 hrs Repair Fences = 20 & 26 Exp

2 Hrs Stone Mining = 12, 14 & 18 Exp

However, if every time you do a job you get that same random range of points then 4 x 30 minutes gives you 4 chances to get max from the available range as opposed to just 1 chance with a 2 hr stint.

We'll work out more with more data and more time. Personally I hope it proves that there is no advantage to any particular time period, I'd rather select my own length of time for jobs than have one 'forced' on me because of statistics.
 

kylehaury

Ahhhh..

Nose bleed Head ache from all the math..

Somebody help me..*Screams*
 

Sheriff

it all makes sense i think, but i think the longer you do a job the more likely you are to gain an injury

'' you recived sunburn for being out too long''
 

sonoflight

Member
Yeah, I think both the long and short time periods have pros and cons.

Working for 2 hrs has higher risk of injury but better money and XP as well as better chance of finding more items.

Obviously, working for 10 mins you lessen the risk of injury but you also get very little money, XP and items.

I always work 2hrs unless I'm only looking of an item. And even then I only work 30 mins if the % is good for that item.

I NEVER work 10 mins. I don't see the point.