Seems like Jails would completely change the way the game is heading. If you have a town and dont want fighting couldnt you hold people for a set amount of time. I'm sure an endless lockup capability where people sit until they quit wouldnt be very popular (although realistic). Skills to escape buddies to break you out. This brings to mind explosives as a nice addition to the game. I guess I could keep rambling as the game has a lot of potential right now. Two more notes. 1. Please regard all the discussions of economy in the game where players/towns benefit when services are rendered in the town. 2. Dont let the game end up being so one sided as whoever has the best duel record is considered the best in the game. A society simulator with gunslinger rpg aspects seems much more interesting. tnx sorry to ramble but loving the game so far..excited. Morph.