NovaStar
Well-Known Member
your alive
yep, but I sure miss dodging those KO's
your alive
Main world is a number one world for me.I mean i play more in El Dorado then another worlds.Second world is for my Juarez now and the third place is Idaho.Sorry i like the worlds it most from all
Yes please, but can you also have world 1 to be open again?Having given it some thought and seen many posts since the original post, I think this new way of organizing worlds might be the most optimal for the long term survival of the game.
El Classico - A permanent classic server, either in V1.00 or at the version after FFs were added to the game, but before any tombolas.
World 1 - PvE, Berry pickers world. FFs happen every now and then, duels can be enabled/disabled by players.
World Colorado - non-enhanced premium world. No buying of SP/AP or instant energy refill/job completion.
World Arizona - enhanced premium world I
World Idaho - enhanced premium world 2
Roadrunner XI - permanent speed world. It resets annually, with everything going back to scratch at the start of the year, specifically catering to the playerbase who likes shorter term and quicker gameplay.
Any world not on the list is simply shut down and players allowed to migrate either to W1, CO, AZ or Idaho. The opening of new "long term" worlds can be permantently suspended in favor of the speed server that resets annually. I feel that this formulation will be the most optimal, effectively catering to all sections of the playerbase, while continuing to give the company the revenues it needs from the game.
Something worth mentioning, I don't think many actually notice is that the last world to be added to options in profile for "worlds currently played" is Eldorado. And none of the old worlds w2-12 have been removed or specially marked.Having given it some thought and seen many posts since the original post, I think this new way of organizing worlds might be the most optimal for the long term survival of the game.
El Classico - A permanent classic server, either in V1.00 or at the version after FFs were added to the game, but before any tombolas.
World 1 - PvE, Berry pickers world. FFs happen every now and then, duels can be enabled/disabled by players.
World Colorado - non-enhanced premium world. No buying of SP/AP or instant energy refill/job completion.
World Arizona - enhanced premium world I
World Idaho - enhanced premium world 2
Roadrunner XI - permanent speed world. It resets annually, with everything going back to scratch at the start of the year, specifically catering to the playerbase who likes shorter term and quicker gameplay.
Any world not on the list is simply shut down and players allowed to migrate either to W1, CO, AZ or Idaho. The opening of new "long term" worlds can be permantently suspended in favor of the speed server that resets annually. I feel that this formulation will be the most optimal, effectively catering to all sections of the playerbase, while continuing to give the company the revenues it needs from the game.
How to improve game. I am so sick and tired about all the whiners over fort battles. They are not what is killing the game.
1) Remove dueler crits. You cause soldiers & advents to quit the game. No player should EVER do this much damage.
2) Remove church building. Waay too much power levelling.
3) Remove power levelling. We go up waaay too fast. Slow the game down.
4) We run out of quests about L110. Make more high level questlines.
5) Separate low and high levels. At L120 You MUST migrate to a high level world. We will have L1-L119 worlds and L120+ worlds. Make the two types of worlds DIFFERENT, something you want to graduate to. This can even be an AUTO-MIGRATE where inno moves you to a less populated upper world.
6) Eliminate dueling players much lower than your duel level. It is still waay too easy for duelers to duel DOWN. This is the biggest reasons players quit the game.
7) Maximum number of forts an alliance can own is 16. End super alliances & domination worlds.
8) Eliminate fort membership. Forts only have an owner. This goes with #7 above so alliances cannot be in cahoots with each other to form super alliances.
Only the short list!
An auto event happens where raiders decide to raid all the forts in a month! The raiders thought the forters were being rusty and weak....7. looks good in theory, means a world is over when a town owns 16 forts and no one else wants to dig, so maybe a mechanic to abandon a fort is required unless they stop opening new worlds that inevitably end up being dominated by a group of premium players then subsequently dying. This is the only idea that's on the right lines for me so far though, and I would prefer the cost to declare a battles increases exponentially as your town owns more forts, but I'm still not really on board with this one as it's often only down to 2-6 towns doing all the digging and defending on sustainable worlds, never mind trash worlds where there are only 2 relevant towns.
They prefer Red Dead RedemptionI find it quite ironic that how there ain't any American (as a continent if you will) server in a West themed game..
What about those who have purchased? You have no suggestion for that. Just curious as it appears you would rather leave them behind to rot in the world.My proposal is that Briscoe, Dakota and El Dorado be closed down. Players on these worlds who didn't spend nuggets on buying SPs/APs should be allowed to migrate to Colorado. I'd also like to request for a poll to be conducted in each of these worlds, asking players whether or not they want the world to be closed down. If the overwhelming majority votes, then it would provide adequate justification for closing that server down.
Having given it some thought and seen many posts since the original post, I think this new way of organizing worlds might be the most optimal for the long term survival of the game.
El Classico - A permanent classic server, either in V1.00 or at the version after FFs were added to the game, but before any tombolas.
World 1 - PvE, Berry pickers world. FFs happen every now and then, duels can be enabled/disabled by players.
World Colorado - non-enhanced premium world. No buying of SP/AP or instant energy refill/job completion.
World Arizona - enhanced premium world I
World Idaho - enhanced premium world 2
Roadrunner XI - permanent speed world. It resets annually, with everything going back to scratch at the start of the year, specifically catering to the playerbase who likes shorter term and quicker gameplay.
Any world not on the list is simply shut down and players allowed to migrate either to W1, CO, AZ or Idaho. The opening of new "long term" worlds can be permantently suspended in favor of the speed server that resets annually. I feel that this formulation will be the most optimal, effectively catering to all sections of the playerbase, while continuing to give the company the revenues it needs from the game.
They do but actually they don'tthey prefer players to pay