DeletedUser1105
This is in response to the discussion thread about the proposed backpack change, which is as follows:
Now, the fact that this is not a certain idea must mean that they would be open to ideas on how to work it. This is one such idea.
The Idea
That backpacks only hold a limited number of items (per category), and that an additional building called a 'Warehouse' be available for construction in the town.
How It Could Work
Players who are not members of a town would be able to 'rent' space in a warehouse from another town. It could work like the hotel, in that you can rent whichever level you need. Towns would not benefit, like the hotel, whichever the developers felt more appropriate. You could rent for a period of 1 week, 1 month, 6 months or 12 months at a time, for varying costs. They would get level 1 for free, as mentiuoned above, but could pay to access the higher levels as long as the town with thier warehouse has the sufficient level warehouse built.
End of Rental Period/Leaving/Kicked (Thanks to Teodoros for this solution)
If a player leaves a town, is kicked out or the rental period ends, everything in the warehouse at that time is locked. To unlock it, you either have to rejoin the town, or pay another rental fee to be able to access it. Warehouses would be emptied after 45 days inactivity i.e. if a player did not either pay a rental fee or did not join that town within that period, the items would be deleted from the game.
Players renting a warehouse would receive an in-game telegram/report informing them that the rental period is due to end.
On a seperate note, if renting warehouses was introduced, maybe town members could also rent from other towns, or non-town members could rent any number of warehouses across the map and store things in each one.
Any comments on this idea, which I'll admit needs a lot of work?
Backpack limit
This isn't for certain as we know it will trigger a lot of controversy. We would like to limit the number of items that can fit in a backpack. For example, a basic backpack would only be able to hold 30 items. Depending on your horse and other items you would be able to carry more.
Now, the fact that this is not a certain idea must mean that they would be open to ideas on how to work it. This is one such idea.
The Idea
That backpacks only hold a limited number of items (per category), and that an additional building called a 'Warehouse' be available for construction in the town.
How It Could Work
- Backpacks would hold a limited amount of each category. I.e. a limit of 3 of each category of Neckbands, Headgear, Clothing and Shoes. A limit of 1 Riding Animals. A limit of 2 Duelling Weapons. A limit of 20 products. This would allow you to carry what you needed.
- Every player would have a free-to-use Level 1 warehouse, which has the same restrictions as above (thus allowing you to keep twice the limits mentioned above - half in backpack and half in warehouse).
- For town members, they would have to be in thier town to use it. Non town members would have to nominate a town to host thier warehouse. They could move this to another town for a set fee. In the event of a town becoming a ghost town, the player would be able to move it to another town for free.
- A new building would be available for construction in the town, called 'Warehouse'. This building would have various levels. The first level would allow 3x the amounts as above,i.e. now you can put 3 neckbands in your backpack and 6 in your warehouse. The next level would increase it again, etc. The limit on number of levels to be at the discretion of the developers.
- If you wished to use something that you had stored in the warehouse, or if you wished to store something in the warehouse, you would have to be in your town, and would work in much the same way as buying and selling does in the shops.
- It would be free to use the warehouse in your own town. The rents would be affordable and reasonable.
Players who are not members of a town would be able to 'rent' space in a warehouse from another town. It could work like the hotel, in that you can rent whichever level you need. Towns would not benefit, like the hotel, whichever the developers felt more appropriate. You could rent for a period of 1 week, 1 month, 6 months or 12 months at a time, for varying costs. They would get level 1 for free, as mentiuoned above, but could pay to access the higher levels as long as the town with thier warehouse has the sufficient level warehouse built.
End of Rental Period/Leaving/Kicked (Thanks to Teodoros for this solution)
If a player leaves a town, is kicked out or the rental period ends, everything in the warehouse at that time is locked. To unlock it, you either have to rejoin the town, or pay another rental fee to be able to access it. Warehouses would be emptied after 45 days inactivity i.e. if a player did not either pay a rental fee or did not join that town within that period, the items would be deleted from the game.
Players renting a warehouse would receive an in-game telegram/report informing them that the rental period is due to end.
On a seperate note, if renting warehouses was introduced, maybe town members could also rent from other towns, or non-town members could rent any number of warehouses across the map and store things in each one.
Any comments on this idea, which I'll admit needs a lot of work?
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