Has gone psycho
Nice diggo, i think you guys made the best possible choice there was regarding this option!
What else you can enable?As I said none of the new premiums will be on old worlds unless we (as in the mod team) specifically enable them, all if not most will just be stored away deep within the database never to be seen.
I thought that you're mod in game and can easily change world's settings, as you used - we (as in the mod team).As for the server settings interface I have no idea. All I know is they CAN be toggles quickly, not sure if it is simply interfaced or databased though...
Is anything going to happen to the quest that require 6hours+ working time requirements? Since they would become inconvenient to complete as your motivation will decrease rapidly and you have to sleep more to regain energy which makes it time consuming.1) Works:
- 2 hours of work will be as effective as 1 hour is now (luck, money, xp, motivation, etc). Here's an example:
Old: 2 Hours need 24 Energypoints and give 120$ and 100 XP
New: 1 Hour needs 24 Energypoints and gives 120$ and 100 XP