but required products are also lowered? which means when you give less, it is higher percentage so you get more bonds with fewer items.
also, it's different on each world. so on low populated world 100% could mean 100 roses, but on high populated world, you may need 500 roses for 100% (just example).
theres 25000 players on el dorado w17 where i had that, and it required 1 rose, 2 wooden crosses, 6 rodeo trophy's 11 shackles 22 masks
though keep in mind these are from the '' difficult'' product tier, i also gave 100 glasses of water and only got 4 bonds for that, whereas for 6 rodeo trophy's i had 104 bonds
secondly the amount of products required have been lowered, but the # of bonds to be earned remained the same. The # of products required doesn't has to do to much with how many players there are on a world, rather how many products there are on a world, how it used to be is that the required amount of products needed was calculated by dropchance of the product and the # of products in peoples inventories on the world(more precise info was in those original fair threads) on a world like el dorado the # of products are ofcourse lower despite the massive playersbase cos its a fairly new world