DeletedUser14280
Sometime around the very dawn of civilization, a child of fate was born.
This child, Nerim, grew to become a powerful archmage, perhaps the greatest recorded so far.
Over the course of his life, he performed many great feats, the greatest of which being his invention of teleportation.
That is what all the legends agree on. What happened after is not so clear.
The favourite among the legends claims that Nerim's apprentice, another boy called Ghanon, learned how to teleport too.
Unlike his master, Ghanon leaned towards evil, and he used his magic to open a gate...to a dark world.
Upon the gate opening, Ghanon entered, his body warping upon arrival into the shape of a terrible demon.
He conquered the dark world with his newfound might and powerful magic, and formed the denizens into an army to crush the light world he came from.
Before Ghanon could re-enter the light world, however, Nerim cast a massive spell, weaving all the portals between the light and dark worlds shut.
-----=====-----=====-----=====-----=====-----
It is now early in the year 169 BC; the 11th year of Ptolemy VI's reign.
Ancient Egypt is in the middle of a war, and is being quickly conquered by Antiochus IV, the king of the Seleucid Empire.
This well-known historical conflict, the Sixth Syrian War, rocked the ancient world, and having magic didn't help matters at all.
Of course, this makes it the worst possible time for the seals on the dark world to smash, one after the other.
Now, around the world, portals to the dark world are opening once again, and monsters are creeping out.
The monsters transform upon exposure to the light world; becoming dark humans and natural predators, in some cases even dinosaurs.
Similarly, humans and animals that venture into the portals are changed too, into forms that reflect their inner selfs.
Our story begins at the foot of a pyramid, where a portal lies inside.
Monsters from the dark world have apparently stolen a great treasure from the pyramid, and a certain Pharoah wants it back.
-----=====-----=====-----=====-----=====-----
Yellow is for the light world, red is for the dark world, black is for both.
Name: Your name.
Gender/Age: What gender you are, and how old.
Homeworld: Whether you come from the light world or the dark world.
Occupation: What you do for a living.
Appearance:What you look like, skin color, hair color, eye color, blemishes, clothing quality.
Resemblance:What you look like in the dark world.
Skills: What you're good at, in addition to your occupation.
Equipment/Magic:What equipment you've prepared with, and whatever magic spells you might know.
Special Powers: Supernatural abilities that you've acquired.
Signature: The one thing that separates you from everyone else, like a habit, certain accessory, etc (you retain this in both the light and dark worlds).
Sample Characters:
Krazen
[spoil]Name: Krazen.
Gender/Age: Male, 36.
Homeworld: Light.
Occupation: Adviser to the Pharoah.
Appearance:Pale skin, neat black hair, green eyes, pierced ear, top-notch quality clothing.
Resemblance:A half-human, half-serpent.
Skills: Talented in archery.
Equipment/Magic:A bow from the palace armory (with arrows), spells for enchanting those arrows and for magical foresight.
Special Powers: Short range telekinesis, and powerful paralyzing poison.
Signature: A beautiful green sash that goes with his eyes.
[/spoil]
Balorie
[spoil]Name: Balorie.
Gender/Age: Female, 24.
Homeworld: Dark.
Occupation: Concubine for a dark lord (unnamed).
Appearance:Pale skin, long blonde hair, one blue eye, one green, a spot above her left eye, wrapped in a silk cloak.
Resemblance:A headless woman with wings; her face is on her stomach.
Skills: Burglary; lockpicking, sneaking, etc.
Equipment/Magic:Spells to finely bend metal and to create dark fog.
Special Powers: Regenerates from most injuries.
Signature: A thin bronze choker.[/spoil]
Now for my actual character:
Name: Gale.
Gender/Age: Male, 26.
Homeworld: Light.
Occupation: Craftsman.
Appearance: Pale skin, wild black hair, dull blue eyes, moderate quality clothing.
Resemblance: A great big gargoyle.
Skills: Mining, athletics.
Equipment/Magic: Tools of the trade, mining pick, fairy fire spell.
Special Powers: Stone form, high strength, gliding.
Signature: A complex abstract tattoo running down his back.
Gale stood at the foot of the pyramid and stared.
He'd been here before. Heck, he'd worked on the insides of the thing.
But it still amazed him how enormous it was.
Taking a deep breath, he strided forward across the sand and pushed on the front door.
But of course, it didn't move. The pyramid was sealed tight.
Gale turned to the people behind him, "Alright, we've already hit a problem. Does anyone know how to get into this pyramid without wrecking this door?"
This child, Nerim, grew to become a powerful archmage, perhaps the greatest recorded so far.
Over the course of his life, he performed many great feats, the greatest of which being his invention of teleportation.
That is what all the legends agree on. What happened after is not so clear.
The favourite among the legends claims that Nerim's apprentice, another boy called Ghanon, learned how to teleport too.
Unlike his master, Ghanon leaned towards evil, and he used his magic to open a gate...to a dark world.
Upon the gate opening, Ghanon entered, his body warping upon arrival into the shape of a terrible demon.
He conquered the dark world with his newfound might and powerful magic, and formed the denizens into an army to crush the light world he came from.
Before Ghanon could re-enter the light world, however, Nerim cast a massive spell, weaving all the portals between the light and dark worlds shut.
-----=====-----=====-----=====-----=====-----
It is now early in the year 169 BC; the 11th year of Ptolemy VI's reign.
Ancient Egypt is in the middle of a war, and is being quickly conquered by Antiochus IV, the king of the Seleucid Empire.
This well-known historical conflict, the Sixth Syrian War, rocked the ancient world, and having magic didn't help matters at all.
Of course, this makes it the worst possible time for the seals on the dark world to smash, one after the other.
Now, around the world, portals to the dark world are opening once again, and monsters are creeping out.
The monsters transform upon exposure to the light world; becoming dark humans and natural predators, in some cases even dinosaurs.
Similarly, humans and animals that venture into the portals are changed too, into forms that reflect their inner selfs.
Our story begins at the foot of a pyramid, where a portal lies inside.
Monsters from the dark world have apparently stolen a great treasure from the pyramid, and a certain Pharoah wants it back.
-----=====-----=====-----=====-----=====-----
Yellow is for the light world, red is for the dark world, black is for both.
Name: Your name.
Gender/Age: What gender you are, and how old.
Homeworld: Whether you come from the light world or the dark world.
Occupation: What you do for a living.
Appearance:What you look like, skin color, hair color, eye color, blemishes, clothing quality.
Resemblance:What you look like in the dark world.
Skills: What you're good at, in addition to your occupation.
Equipment/Magic:What equipment you've prepared with, and whatever magic spells you might know.
Special Powers: Supernatural abilities that you've acquired.
Signature: The one thing that separates you from everyone else, like a habit, certain accessory, etc (you retain this in both the light and dark worlds).
Sample Characters:
Krazen
[spoil]Name: Krazen.
Gender/Age: Male, 36.
Homeworld: Light.
Occupation: Adviser to the Pharoah.
Appearance:Pale skin, neat black hair, green eyes, pierced ear, top-notch quality clothing.
Resemblance:A half-human, half-serpent.
Skills: Talented in archery.
Equipment/Magic:A bow from the palace armory (with arrows), spells for enchanting those arrows and for magical foresight.
Special Powers: Short range telekinesis, and powerful paralyzing poison.
Signature: A beautiful green sash that goes with his eyes.
[/spoil]
Balorie
[spoil]Name: Balorie.
Gender/Age: Female, 24.
Homeworld: Dark.
Occupation: Concubine for a dark lord (unnamed).
Appearance:Pale skin, long blonde hair, one blue eye, one green, a spot above her left eye, wrapped in a silk cloak.
Resemblance:A headless woman with wings; her face is on her stomach.
Skills: Burglary; lockpicking, sneaking, etc.
Equipment/Magic:Spells to finely bend metal and to create dark fog.
Special Powers: Regenerates from most injuries.
Signature: A thin bronze choker.[/spoil]
Now for my actual character:
Name: Gale.
Gender/Age: Male, 26.
Homeworld: Light.
Occupation: Craftsman.
Appearance: Pale skin, wild black hair, dull blue eyes, moderate quality clothing.
Resemblance: A great big gargoyle.
Skills: Mining, athletics.
Equipment/Magic: Tools of the trade, mining pick, fairy fire spell.
Special Powers: Stone form, high strength, gliding.
Signature: A complex abstract tattoo running down his back.
Gale stood at the foot of the pyramid and stared.
He'd been here before. Heck, he'd worked on the insides of the thing.
But it still amazed him how enormous it was.
Taking a deep breath, he strided forward across the sand and pushed on the front door.
But of course, it didn't move. The pyramid was sealed tight.
Gale turned to the people behind him, "Alright, we've already hit a problem. Does anyone know how to get into this pyramid without wrecking this door?"
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