DeletedUser35277
New Job = New Town Building
Proposal
A new job on the map that leads to a new building in town.
New job = Rustle Cattle.
Rustle Cattle = x number of longhorns will drop, depending on your job luck
Collect x number of cattle and you get to build the Stockyard in your town.
Current Workaround
Cattle will not be sellable, only dropable, so no workaround by buying them.
Details
New job Cattle Rustling, at player level Inno decides. Added to one of the job groups
that still has room for another one. Player dresses best for job as always. Longhorn
cattle drop from this job depending on players skills and luck for the job.
Inno decides how many longhorns must be collected to be able to build
the new building in town. The Stockyard. This is mostly to add new game content
(which is sorely needed) and the prestige of having a Stockyard in your town.
Stockyard must be upgraded to hold greater amounts of cattle as you obtain them.
Abuse Prevention
Longhorn Cattle are not sellable, so no working around collecting them by buying.
Visual Aids
Don't have any, sorry.
Summary
New game content and new town building. Something for higher levels
who have no quests left to do? Or any level who enjoys new job and
new town building.
Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes
Does this idea appear on any of the Previously Suggested Ideas List? No
__________________________________________________ __________________________________________________ ________________________________________
Proposal
A new job on the map that leads to a new building in town.
New job = Rustle Cattle.
Rustle Cattle = x number of longhorns will drop, depending on your job luck
Collect x number of cattle and you get to build the Stockyard in your town.
Current Workaround
Cattle will not be sellable, only dropable, so no workaround by buying them.
Details
New job Cattle Rustling, at player level Inno decides. Added to one of the job groups
that still has room for another one. Player dresses best for job as always. Longhorn
cattle drop from this job depending on players skills and luck for the job.
Inno decides how many longhorns must be collected to be able to build
the new building in town. The Stockyard. This is mostly to add new game content
(which is sorely needed) and the prestige of having a Stockyard in your town.
Stockyard must be upgraded to hold greater amounts of cattle as you obtain them.
Abuse Prevention
Longhorn Cattle are not sellable, so no working around collecting them by buying.
Visual Aids
Don't have any, sorry.
Summary
New game content and new town building. Something for higher levels
who have no quests left to do? Or any level who enjoys new job and
new town building.
Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes
Does this idea appear on any of the Previously Suggested Ideas List? No
__________________________________________________ __________________________________________________ ________________________________________