DeletedUser
Each element of the west has its pro's and cons. One of the cons of dueling and pros of doing jobs instead is the potential drop of an item only when working. I think it is important for game balance for it to remain this way.
How about if you win a duel and depending on by how much you win or by how much experience you gain - there is a slim chance of taking an article of clothing away from your opponent's wear. not only do you have a chance of stealing money from him/her, you also have a chance of stealing an item of theirs...Just A thought!
How about if you win a duel and depending on by how much you win or by how much experience you gain - there is a slim chance of taking an article of clothing away from your opponent's wear. not only do you have a chance of stealing money from him/her, you also have a chance of stealing an item of theirs...Just A thought!
I was just thinking about this, and decided to post it here, can't hurt.
I think that shooting should be a fort fighting skill. Aim does not matter at all if you do not know how to pull the trigger. That is why I say that each point you put in shooting increases your hit by a certain percentage. Something small like 0.1% per point. That way, if you have 100 points in shooting, and you hit a person for 100 damage, you actually deal 110 damage. More realistically, if you have 150 points in shooting and hit for 250 damage, you actually hit for 287.5 or 288 damage. Not much, but it would be cool.
What do you think?
Note: Percentage may increase to make it more significant
I was just thinking about this, and decided to post it here, can't hurt.
I think that shooting should be a fort fighting skill. Aim does not matter at all if you do not know how to pull the trigger. That is why I say that each point you put in shooting increases your hit by a certain percentage. Something small like 0.1% per point. That way, if you have 100 points in shooting, and you hit a person for 100 damage, you actually deal 110 damage. More realistically, if you have 150 points in shooting and hit for 250 damage, you actually hit for 287.5 or 288 damage. Not much, but it would be cool.
What do you think?
Note: Percentage may increase to make it more significant
What i was thinking is that it would be awesome if there's a ranking for "Construction points earned" not skill points on construction points.
Just like exp earned via duelling.
Right now the ranking is telling nothing, who cares how many points u got on your construction, what i would like to show off with is how much construction i have done, town + fort construction combined.
Right now builders are doing all the work building towns and forts but appreciation u get for that is nearly nothing...
Has it been suggested before ? And what do you think ? Worth of suggesting ?