A few that I don't have enough time to work on:
1. Balancing issue:
- Add 1 more class item to dueler/worker/adventurer because of overpowered soldier class items combo (class quest)
- Add permanent 5 SP quest reward to soldier
Analysis on this matter:
http://forum.the-west.net/showthread.php?p=537132#post537132
2. Timewaster issues:
- Make 1st fort fighting round shorter (5 mins are too much, 3 mins would be better, 2.5 mins would be prolly the best)
- Enhance timewaster quests by adding one more quest as epilogue with better reward (wild horses, ghost town, henry's birthday, tomorrow's headline, gemstones), more details here:
http://forum.the-west.net/showthread.php?t=37076
3. Connect market fee and shop/market ability to set a high price somehow to the trading skill, more points in trading should make players better in haggling, as this is skill based RPG and not farm-till-you-die game, more on it here:
http://forum.the-west.net/showpost.php?p=536504&postcount=16
4. Fix the inability to steal money from someone in a duel which is near impossible because:
- of the bank system
- of the market
5. Make townless players duelable and able to join fort fights if they are level 10 or above, easily solved by adding them automatically to one of those starting 4 eastern towns as their home town
6. Totally remove the town switch cooldown period (2 hours per each leave, 5 mins "regeneration" per day) since there is no need anymore to switch towns (the market) and "shopping passes" are now obsolete
7. Add a real travelling NPC merchant that is every day on another part of the map and sells only items not available elsewhere, but for 4-10x prices more than those items are worth (the price depends on players' trading skill, so connected to point 3.)
8. Cap the max health (dunno on which number, as I said I don't have enough time to work on this, but it's not possible to KO 10K HP player via duel which is utterly rediculous).
9. Add the premium pet and non premium sidekick - the pet should be nice looking, but utterly useless, the sidekick should be kinkylooking to keep the current trend (female greenhorn for example) and any class except the one player is currently using but at least 75% lower level than the player, maybe even more
10. Add a party based duels which should spread also on quests, an example, 4 players accept the quest, each player solves his own path, then all 4 duel in a kind on group duel against 4 NPCs - but not just yet, this should wait till the new duelsystem is added - and this should not be a minigame but graphically somewhat similar to current duel display
11. Either remove/rewrite class bonuses in a way no class bonus can be obtained through premium/items or add premiums/items that grant class bonuses to anyone.
Examples if bonuses would be removed:
- dueler speed bonus should be removed because of traveltime premium, instead of that another bonus should be given to that class
- adventurer droprate bonus should be removed because of the holiday set, but another bonus should be given instead of that one
Examples if bonuses will stay, but prems/items will be added:
- add a premium that lasts 7 days and grants +10% XP on jobs
- add an item set that grants free hotel sleep in hotel level 1 if you have 1 set item, in level 2 if you have 2 set items, in hotel level 5 if you have 5 set items