The Brain Farts - Brainstorm of ideas here

  • Thread starter Deleted User - 1278415
  • Start date

DeletedUser

Making the premium chests auctionable. There is no point in buying the iron or wooden boxes off the market, steel only a small chance to get a named item, so put the premium chests up there!!!!

Yeah, there's really no reason not too, since everything it drops is auctionable.
 

DeletedUser34194

I would like to see product/item drops for travel. You can easily spend just as much time traveling as working and it's the only time that doesn't have any other benefits. I don't suggest a large chance, maybe 2% and possible a minimum time of travel so it can't be abused by traveling 30 seconds fifty times. I do think value should be unlimited though, the idea being that you could find anything along the way from one point to another. "You have arrived at your destination, along the way you found a Golden cross, donkey, oranges, whatever."
 

DeletedUser

I'd rather see more variety there: random events for traveling.

An item or product
An ambush by an NPC [or it could be in the form of a quest as below consisting of an NPC duel]
An injury
A free energy refill
Cash
Maybe even a random quest that can only be obtained by traveling
 

DeletedUser

Yeah, there's really no reason not too, since everything it drops is auctionable.

The scalps and geronimos aren't auctionable.

I'd rather see more variety there: random events for traveling.

An item or product
An ambush by an NPC [or it could be in the form of a quest as below consisting of an NPC duel]
An injury
A free energy refill
Cash
Maybe even a random quest that can only be obtained by traveling

Me gusta :)
 

DeletedUser

The scalps and geronimos aren't auctionable.



Me gusta :)


Scalps and Geronimos dont come from premium chests, but to add to your point, the potionsa arent auctionable, still would add to the value of the auction!!!
 

DeletedUser34194

I'd rather see more variety there: random events for traveling.

An item or product
An ambush by an NPC [or it could be in the form of a quest as below consisting of an NPC duel]
An injury
A free energy refill
Cash
Maybe even a random quest that can only be obtained by traveling


I like it, and it keeps with the likely potential things that could happen while traveling. Not sure about the energy refill, but the rest sounds good.
 

DeletedUser

Scalps and Geronimos dont come from premium chests, but to add to your point, the potionsa arent auctionable, still would add to the value of the auction!!!

I've gotten a scalp from one and regarding Geronimos a community manager confirmed they were moved from the begginer's bag (they once could be gotten there by mistake) to premium chests with a very low percentage.
 

DeletedUser

I've gotten a scalp from one and regarding Geronimos a community manager confirmed they were moved from the begginer's bag (they once could be gotten there by mistake) to premium chests with a very low percentage.

Have you gotten a scalp since last Xmas? I'll believe Geronimo's drops from premium chests when I see one.
 

DeletedUser

Have you gotten a scalp since last Xmas? I'll believe Geronimo's drops from premium chests when I see one.

Nope, I've gotten it before 2.0 so it might have changed since though I wouldn't see why. And yeah, I was refering to the shotgun previously, not the headband. I haven't heard of anyone getting it from a premium chest either, but when I was given one as a reward for friendship points I also asked for the revolver and been told "we can't grant you the revolver because it cannot be obtained by other means, unlike the shotgun".
 
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DeletedUser22685

I also refuse to believe that Geronimo's shotgun comes from premium chests.
 

DeletedUser15641

It ain't true, I tried a lot of premium chests, a lot more did.

The probability of all of us not getting any is zero!(if its droppable from premium)

In other words, you won't be the first to get one HASSAN.
 

DeletedUser

I am getting really frustrated at all the 0 mot "duelers". I started playing when world 6 came out (no forts/alliances/market/ or mult NPCs to lower duel level) There was a certain respect between players, even enemies, that are not really present anymore. I am only on Dakota as I just started back playing again after about a 2 year hiatus and it seems everyone and their mother are 0 mot duelers, since there is an abundance of named weapons available.

I would like to propose a couple of options.
1. since duelers can use NPCs to lower motivation to 0 which translates to 0 mot at dueling actual players, then why can't we use NPCs to KO ourselves and put us out for 48 hours. The way I see it is that the duelers are working the system to their benefit so why can't we?
or
2. Separate the NPC motivation from the actual dueling motivation so that they take the xp and have to actually work at getting down to 0 motivation .

Another problem is camping work sites. I am a premium player, not sure how long that will last, and I am tired of getting hit at the high paying jobs when they have either silver or gold outline. Something should be done so that we have a better chance of getting out alive instead of being camped by 0 mot duelers from same town ganging up on us cause they know we are making a lot of money from a job. It is just ridiculous cause the ring around Construct A Casino just screams come and hit us.

The fix could be to not show the jobs, as before, if said dueler isn't high enough in SP to see it. Also could make it to where only towns in that county can see the silver/gold ring maybe? Not sure about that. I have been back for only about 2 months and getting tired of this game already as there is no shortage of "duelers" who always seem to take the easy route and only hit people that aren't duelers.

The bounty system is a joke, so I don't want to hear that that is an option. Once their bounty gets up they will either give it to alliance mate or take off weapon and give to whoever so they get rid of bounty.
 
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DeletedUser

1. since duelers can use NPCs to lower motivation to 0 which translates to 0 mot at dueling actual players, then why can't we use NPCs to KO ourselves and put us out for 48 hours. The way I see it is that the duelers are working the system to their benefit so why can't we?

We can work the system. KO yourself when it's convenient and you won't be dueled when it's not.
 

DeletedUser14006

1. since duelers can use NPCs to lower motivation to 0 which translates to 0 mot at dueling actual players, then why can't we use NPCs to KO ourselves and put us out for 48 hours. The way I see it is that the duelers are working the system to their benefit so why can't we?

If you are looking for an alternative way to give yourself 48 hours respite without the need to duel someone with a carrot then let me offer you an alternative :)

Being KO'd while performing a job with a high risk of danger also gives a player 48 hours out, so if you are a clever player you can use most of your 100/150 energy doing what you enjoy saving just a little bit at the end to self KO via a job, Transporting Ammo is a personal favorite of mine, equip just enough gear to be able to do the job but not enough so that it lowers the risk of danger. Then once KO'd play your game smart and before your 48 hour period is up perform this task again.

Transporting ammo is a personal favorite of mine due to it being a 10 minute job and let me tell you, with only 1-10 labor points in this job you are almost always guaranteed to take a dirt nap! To be sure you may wish to lower your health by putting in one or two NPC duels to lower your health first.

Some high risk jobs that take just 5-10 minutes to perform are transporting ammunition, rob a bank, ambush and robbing settlers.

This method may not suit everyone and their style of play but to those of you that it does, you are welcome :cool:
 

DeletedUser22685

This also allows you to be KOed without losing your bounty and I can't see it being around much longer.
 

DeletedUser35307

Hey all

one small suggestion,
why not to make a Medic Center in the Towns. (to Construct it with Products like the Towers in the Forts for example. Maybe even more difficult more Products. the [item=2161] Knocked out tooth could be in use in the construction of it. ;) ) - this way the Workers will have still something to do not only church when the town is ready.

The Medic Center alone will give maybe just a small % of Healthy help but still something.
for example : with a Cost of 5000$ at lvl 1 Medic Center 2-5% Healthy and you must be in the Town or use Nuggets.
( i know there are Buffs you can craft or buy for HP or even With Nuggets )

This would give players the chance to refill health before a fort fight or keep doing high risk jobs without waiting multiple hours for health to refill.

thank you

fazaluz
 

DeletedUser

This also allows you to be KOed without losing your bounty and I can't see it being around much longer.

When I asked in a support ticket about this a long while ago, it has apparently been possible to do this for a long time. I imagine it will also stay as it is probably too insignificant to change. It is also a good way to stay protected as a dueler who doesn't want to ruin their stats when they start fort fighting or building.
 
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