Bad Billy Jack
Well-Known Member
SUPER ALLIANCES MUST DIE TO FIX FORT FIGHTING
Winners attract winners, nugget munchers attract nugget munchers and super alliances naturally form. Worse, they end up dominating a world and taking all the forts. The result is the world dies and players quit.
The game is full of alliances who insist on domination. They claim all they want is "good battles" but what they want is domination.
I quit the game when the old people turned w12 into a domination server and now that I have returned, it appears to have gotten worse.
PROPOSAL
1) No alliance can own more than 25% of each fort size. If they own 25% of any size fort, then they can no longer dig that size.
2) No alliance can be given forts that take the alliance over the 25% limit.
3) Any town who owns forts that would take the alliance over the 25% limit cannot join the alliance until they give up the forts that break the 25% limit.
DISCUSSION
Why 25%? Cuz 50% would only require the super alliance to break into two which is not enough to force competition. The max forts must remain SMALL. Two alliances can work together, 4 no way. Alliances usually will not work together very well, that is why the leader of the super alliance wants alliances to merge. This proposal is designed to prevent those super merges.
In the rare worlds that DO have balance, breaking the 2 major alliances in 2 can be done without much difficulty. This proposal is designed to force the worlds with one super alliance that owns all the forts into FOUR separate alliances.
With this proposal inno's next super ff nugget set won't destroy fort fighting. Since the nugget munchers will no longer be concentrated, the non-nugget fort fighters will be necessary to fill battles in even the top alliances.
IMPLEMENTATION
When we got v2.0 and the new map, we all lost all our forts and yes they were built. The new map had many fewer forts (and counties) and none were built. So we have all gone through this before. This change will be no different, except that forts will be built. Inno will have the option to reset the forts to unbuilt if they want to, but it is not necessary.
When inno implements the proposal, the next day no forts will be owned. The super alliances will be forced to disband. Have fun winning them back with the 25% rule in effect!
Winners attract winners, nugget munchers attract nugget munchers and super alliances naturally form. Worse, they end up dominating a world and taking all the forts. The result is the world dies and players quit.
The game is full of alliances who insist on domination. They claim all they want is "good battles" but what they want is domination.
I quit the game when the old people turned w12 into a domination server and now that I have returned, it appears to have gotten worse.
PROPOSAL
1) No alliance can own more than 25% of each fort size. If they own 25% of any size fort, then they can no longer dig that size.
2) No alliance can be given forts that take the alliance over the 25% limit.
3) Any town who owns forts that would take the alliance over the 25% limit cannot join the alliance until they give up the forts that break the 25% limit.
DISCUSSION
Why 25%? Cuz 50% would only require the super alliance to break into two which is not enough to force competition. The max forts must remain SMALL. Two alliances can work together, 4 no way. Alliances usually will not work together very well, that is why the leader of the super alliance wants alliances to merge. This proposal is designed to prevent those super merges.
In the rare worlds that DO have balance, breaking the 2 major alliances in 2 can be done without much difficulty. This proposal is designed to force the worlds with one super alliance that owns all the forts into FOUR separate alliances.
With this proposal inno's next super ff nugget set won't destroy fort fighting. Since the nugget munchers will no longer be concentrated, the non-nugget fort fighters will be necessary to fill battles in even the top alliances.
IMPLEMENTATION
When we got v2.0 and the new map, we all lost all our forts and yes they were built. The new map had many fewer forts (and counties) and none were built. So we have all gone through this before. This change will be no different, except that forts will be built. Inno will have the option to reset the forts to unbuilt if they want to, but it is not necessary.
When inno implements the proposal, the next day no forts will be owned. The super alliances will be forced to disband. Have fun winning them back with the 25% rule in effect!