Sub-Class Branching at Level 80

DeletedUser

Sub-Class Branching at Level 60

(Note: Rough Draft/Work in Progress)

At level 60, players could choose to continue their path as their current sub-class or branch off into another additional sub-class with a few bonuses to skills for each path. The new sub-class will be accompanied by a new avatar.

Adventurer

Level 60 Trapper


  • Trapper: 15% increase in Tactics and Laying Traps.
  • Hunter: 15% increase in Shooting and Hiding.

Level 60 Wanderer


  • Wanderer: 15% increase in Stamina and Trading.
  • Drifter: 15% increase in Horseback Riding and Appearance.
Level 60 Indian


  • Indian: 15% increase in Vigor and Animal Instinct.
  • Redskin: 15% increase in Reflex and Swimming.
Level 60 Prospector


  • Prospector: 15% increase in Stamina and Fine Motor Skills.
  • Miner: 15% increase in Vigor and Toughness.

Dueler

Level
60 Bounty Hunter


  • Bounty Hunter: 15% increase in Aiming and Tactics.
  • Vigilante: 15% increase in Aiming and Shooting.
Level 60 Gunslinger


  • Gunslinger: 15% increase in Aiming and Appearance.
  • Maverick: 15% increase in Reflex and Shooting.
Level 60 Bandit


  • Bandit: 15% increase in Shooting and Appearance.
  • Outlaw: 15% increase Toughness and Dodging.
Level 60 Hangdog


  • Hangdog: 15% increase in Reflex and Tactics.
  • Executioner: 15% increase in Vigor and Aiming.

Worker

Level 60 Cowboy


  • Cowboy: 15% increase in Horseback Riding and Animal Instinct.
  • Wrangler: 15% increase in Toughness and Animal Instinct.
Level 60 Quaker


  • Quaker: 15% increase in Leadership and Appearance.
  • Pacifist: 15% increase in Horseback Riding and Trading.
Level 60 Craftsman


  • Craftsman: 15% increase in Construction and Vigor.
  • Artisan: 15% increase in Fine Motor Skills and Repairing.
Level 60 Mortician


  • Mortician: 15% increase in Leadership and Tactics.
  • Undertaker: 15% increase in Toughness and Appearance.

Soldier

Level 60 Cavalryman


  • Cavalryman: 15% increase in Horseback Riding and Shooting.
  • Scout: 15% increase in Stamina and Dodging.
Level 60 Mexican


  • Mexican: 15% in Toughness and Health Points.
  • Soldado: 15% in Health Points and Shooting.
Level 60 Mercenary


  • Mercenary: 15% increase in Toughness and Stamina.
  • Assassin: 15% increase in Setting Traps and Appearance.
Level 60 Iroqois


  • Iroqois: 15% increase Hiding and Reflex.
  • Warchief: 15% increase in Health Points and Dodging.
 
Last edited by a moderator:

DeletedUser

seems like thought has gonew into this good job. but prospector shoud be the one with trading i think.
 

DeletedUser

I like it. It may need to be tweaked as more discussion goes on but I do like it. Just wondering why you chose level 80.
 

DeletedUser

More tweaking, and I'll love to agree to this.

Also fixing bonuses to each picture should allow people to choose a picture again, but this could be avoided by having several more specializations along the way.
 

DeletedUser

Lot of thought put into this one. Howabout level 50-80.

Level 80 Prospector


  • Prospector: Stamina and Fine Motor Skills.
  • Miner: Vigor and Toughness.
Do you mean:

Level 80 Prospector


  • Prospector: 15% increase in Stamina and Fine Motor Skills.
  • Miner: 15% increase in Vigor and Toughness.
??
 

DeletedUser8950

I like it, maybe level 80's a bit too high though. Either way, sounds good
 

DeletedUser

You can't give some options 2 skill bonuses in duel skills or it would be completely unbalancing ........
 

DeletedUser

I think 80 is a bit high as well. I'm sure Vos wants to make it interesting and rewarding for those who stick with the game. Maybe level 60 would be better. The exact level doesn't really matter though. It could, as John pointed out earlier, even be a series of specialization as you progress.

I love the rough draft Vos.
 

DeletedUser363

I think level 50 would be good. I mean it takes a while to get to level 50 and this would be rewarding the players who stick with this game.
 

DeletedUser

i actually think level 80 is fine. if you're still playing the game then, then you deserve the reward. it could be lowered slightly, but not too much. 70-75 minimum.
i also think that soldiers should get more towards dueling-skill bonuses. the dueler class has pure-duel improvements available, and i dont think thats exactly fair. either change the dueling class ones around, or give the soldiers something better. we should get some aim or shooting, as well as appearance or tactics.
 

DeletedUser363

If this was to happen, I would also would like to re-choose my character subclass. This is because if I knew for example that a Level 80 Gunslinger gets a bonus for Aiming and Appearance, I would choose him (for my melee dueler) instead of my Level 80 Bandit who gets a bonus for shooting instead of aiming which won't help me at all.
 

DeletedUser

I don't know... maybe a slight variation of the original with better clothing/weapon (on pic)
 
Top