Feedback Speedevent - March(ing)!

Darkuletzz

Well-Known Member
Ehmmm... guys? I didn't quit, I just changed sides and I am in the North.
Since I now know from inside what is happening in both towns, I can tell these:

A.
- The North chose classes with which they want to enjoy the game - Make a bet with you that the South enjoy the game more than the North from the start .
- The South chose classes strictly for winning the game , by exploiting the soldier's (HP - leadership) and dueler's ( criticals) advantages against the "useless" worker and adventurer classes You have the option to choose advent, no one choosed that class, remember, needed to talk with 3 players to have them as advents :)

B.
- Both towns had strategies during the Fort Battles , but the South had more strict - forced by leaders precise equipment and skill selection (eg 1st battle everyone had to use HP equipment) thats why NET always loses at IFBC, because of players like you, leaders told players what to do, and they do **** , we hope that at the next IFBC(when the IFBC will come) will be more strict of who are allowed to play in a team.

- even the duelers , 2nd battle everyone needed to use specific equipment, even specific horse saddle item!) Did you hear yourself? You joined a battle in your life? You need to use specific items for your best chance to dodge/hit. For sure it's your first battles in this event, you were very busy having 137 days non stoping clicks out of 365 days last year.

C.
- In both towns there is team effort & play , and players helped each other from the start of the event with equipment and $$$ Good to hear that.


The results:

1)
- Players in the North had more fun , enjoying the game with their selections, even if not winning the Fort Battles Player from North want to quit the game, if I remember correctly.
- Players in the South won the Fort Battles , but not actually enjoyed the game due to very little freedom. Is the t-shirt and 200 bonds the real enjoyment? Instead of ElMarlow that quit, because he don't want to play with winners , who is really not feeling good in South? I think everyone posted above you how they enjoy the game and the Team Strategy is good.
(I think this reward was a trick from the GMs for everybody to understand eventually what we play Fort Battles for : enjoyment or rewards) If the leaders don't have a winning mentality , they should not be leaders , you play this team event to help the team and win, if you want fun, you have all the fun in Colorado, big battles every time, oh, I remember, you dont join, YOU ARE BUSY GETTING 800K CLICKS A YEAR!

2)
The whole strategy of both towns (choosing free class or getting restricted into 2 types) REVEALED the actual weaknesses of the game about Fort Battles, which also are present in the normal words where we play You have 3 classes to choose from, not 4, it was advent, dueller and soldier. Correct yourself, you don t play any fort battle in your worlds. Don t give opinion of the FF if you join a fight one time /year.

So, instead about the "Surrender" option of the North town in order to re-class, the REAL SOLUTION will be GMs to start changing the bonuses of each class , we remain how we are and we see how eventually the Fort Battles can be played and enjoyed with free choices of classes. thanks for writing with big letters, because we can not see small letters. GM to start changing bonus of the class, jes , for an event. Buddy just stop, you didnt get what you want, GET OVER IT.
Otherwise
, a General Solution about the Fort Battles won't be found and actually if re-class is the only solution, then EVERYBODY should be allowed to re-class in all the worlds/servers as well (since the conclusion is that workers and adventurers classes are not suitable for Fort Battles) THIS IS A SPEED EVENT, GET OVER IT! People who have a good strategy in mind win, people with bad strategy lose, it happens every time. ( I lost tons of time, people should be mature enough , " we are not try harders" , we just have the winner mentality, that's all.)
 
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martoru

Well-Known Member
Ehmmm... guys? bla bla bla . nobodycares (my edit)

So, instead about the "Surrender" option of the North town in order to re-class, the REAL SOLUTION will be GMs to start changing the bonuses of each class , we remain how we are and we see how eventually the Fort Battles can be played and enjoyed with free choices of classes.
Otherwise, a General Solution about the Fort Battles won't be found and actually if re-class is the only solution, then EVERYBODY should be allowed to re-class in all the worlds/servers as well (since the conclusion is that workers and adventurers classes are not suitable for Fort Battles)
quote" the REAL SOLUTION will be GMs to start changing the bonuses of each class , "

so in nikos way of view soluton is to change rules during event is on play :)))))))))))))))))))))))))))

they did this in winter too because of him when he start diging and not show... became a habbit for him to ask rules to be changed
 

DeletedUser15368

Hooooooooly crap that's a load of crap.
I kinda feel obliged to counter this nonsense with an alternate view from the South team, because it's really the most ignorant post we've had here for a long time.

A.
- The North chose classes with which they want to enjoy the game -
- The South chose classes strictly for winning the game , by exploiting the soldier's (HP - leadership) and dueler's ( criticals) advantages against the "useless" worker and adventurer classes
Exploiting.... The Game..... By choosing the two Fort Classes... In a Fort Event.
Amazing.

Just so you know, no one could have stopped you from picking any class, skilling however you like, or wearing whatever gear you want (eg we called for 2 advents and got 5 / we also had non-full HP duellers from the first battle) - But how selfish must you be to genuinely believe that you have some divine right to enter the battle over the 80 other people who are putting in just as much effort as you but also following the team strategy?

You were told we weren't using workers because workers are terrible for this scenario, and I strongly feel like our leaders can feel vindicated now with that decision. What you refer to as an exploit, is simply game knowledge.
When someone knows more than I do about something, I try to learn from them.

The North has at least 20 workers on a world with no sets - were this a regular world, such horrible class distribution like that that would cause us to have to reshuffle for balance.

B.
- Both towns had strategies during the Fort Battles , but the South had more strict - forced by leaders precise equipment and skill selection (eg 1st battle everyone had to use HP equipment - even the duelers , 2nd battle everyone needed to use specific equipment, even specific horse saddle item!)
With this, I can tell you know nothing about leading battles, or alliances, or events.

Our leaders picked a safe strategy for the first battle. Up until this point, we had no way of knowing we were the only ones taking it "seriously", or that we would have literally twice the HP, when we know that HP is king.

If you are telling me you wouldn't have went safe for the first defence, when we know defences are weaker atm, then I must say I'm even happier that Darku was our leader, knowing what a possible alternative may have been.

Also you has a choice of like 5 of the secret products to pick from... which were literally the only choices for product slot.

C.
- In both towns there is team effort & play , and players helped each other from the start of the event with equipment and $$$
Awesome, wouldn't expect any less from a team event.

1)
- Players in the North had more fun , enjoying the game with their selections, even if not winning the Fort Battles
The players in the North were complaining before the first battle started. They are now considering surrender after 3/10 battles...
I'm sure they had just as much fun as The South did until the battles started, and then no one had fun.

Players in the South won the Fort Battles , but not actually enjoyed the game due to very little freedom. Is the t-shirt and 200 bonds the real enjoyment?
(I think this reward was a trick from the GMs for everybody to understand eventually what we play Fort Battles for : enjoyment or rewards)
Out of 80+ players, only know of two that haven't enjoyed this event from the South, and both of them have publicly posted their grievances with being part of a team in this thread. The rest of us are having a blast, again, until the battles started.

The rewards for this event are absolutely nothing. Irrelevant. A joke.
We are there for battles, and that was the big let-down.

2)
The whole strategy of both towns (choosing free class or getting restricted into 2 types) REVEALED the actual weaknesses of the game about Fort Battles, which also are present in the normal words where we play
So... Imagine this is a normal world, imagine these are the two alliances...
We're definitely re-shuffling for balanced battles, or the world is dying.

So, instead about the "Surrender" option of the North town in order to re-class, the REAL SOLUTION will be GMs to start changing the bonuses of each class , we remain how we are and we see how eventually the Fort Battles can be played and enjoyed with free choices of classes.
Otherwise, a General Solution about the Fort Battles won't be found and actually if re-class is the only solution, then EVERYBODY should be allowed to re-class in all the worlds/servers as well (since the conclusion is that workers and adventurers classes are not suitable for Fort Battles)
I actually agree with you that players should be allowed to change classes, maybe for the next event they'll get more grace with that.
For example, if you lose 2 battles in a row, the GMs reset all your team's classes. This way we can avoid another 20 workers scenario and have better fights.
You can't just keep changing the rules mid-event to suit your personal desires when it affects so many other people.
 
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Syntex

The West Team
Community Manager
@Syntex wrote:
  • You will be signed randomly to one town. You will not be able to pick your teammates.

How is it that i see people able to switch sides anyway? So does the rule suddently not apply or what the hell is going on ? Did the admins change the only for only some people or are everyone allowed to change between north and south?

If not, how was someone able to change town and what allowed them to do so?
Voluntary change was not possible. There were special circumstances which required special measures to be taken which have been priory discussed with the respective leaders and players.
 

DeletedUser15368

Voluntary change was not possible. There were special circumstances which required special measures to be taken which have been priory discussed with the respective leaders and players.
How... special.
 

Sciamano

Member
As a member of the Norths, I agree and verify the above statement of Darkuletzz by my short experience.
South of course had more fun cause those that actually logged in this server, were supposed to organize and work as a team.
Congrats to those who organized themselves with others.

They were supposed to " read " the game with its new parameters.
They were supposed to follow.
They were not supposed to follow their personal agenda in :
crafting
exp-ing
ff-set up
ff class tasting


It was clear in the invitating announcement ,that this event was for team effort.
In my opinion ,working as a team member is a personal choice and a personal game style which probably indicates that you understand the game enough, to come to the conclusion that the only way to produce and consume higher level of it, is to be a part of a team that understands it and act in similar "understanding" level.

Story of North for souths in case they are wondering:
( please Norths correct me if i am wrong)

We voted for a leader without reading the plans of each candidate in forum .I voted randomly cause the only player I would vote( raydemir) was not in the poll.
1*At some points 30/top 45 were Norths=> more money farming and hours in the event.

Leader and some individuals decided to organize the forum a bit ( not enough) and advise the rest about clothing equipment etc..

Leader and some individuals decided to organize collecting materials about fort building and crafts.

There was no specific "reading" of the game or tactic, strategy ,schedule that we would follow,even if it was clear that leader(s) knew what to do and they are not noobs by any means.

2**Many came online without knowing what to do, and some of them didn't even read the forum.

Even less never came online ( around 10 in each team played less than 2 hours as proved by the experience ranking until 17/3)

3***As a combination of * the above and not personal responsibility/ will to co-organize , a lot of North players never contributed to anything.
In my opinion is mostly their fault and not leaders' who didn't take them by hand.

**** By numbers*****
************************
Around 30 wore at least once wrong clothes or never set in position that FF topic header indicated or never came.
10 more attended the battle as onlines or partially onlines and didn't follow orders.
3 pushed crafting without permission.
1 stole items and products and of course ...recipes.


As a result even those that grinded and did the best for the team gradially lost their high interest!
I have a request for event managers to apply what the invitation announcement defined .
All those who did nothing while taking space of an actuall player wont take any reward, so they wont f@ck up the next event.
If you agree with 1* and 3*** that means that without them taking space we had good chance of great battles.

**********
Judging by the above =>
**********
If and only the majority of the souths agrees , I suggest for the glory of sportsmanship ,from now on to dig smalls.I believe we still can have nice battles.,and everyone gets reskill potions and class restore.
Of course in this scenario they will have the winners rewards.
Sorry for reapeating myself but this useless crafters and afkers should take no rewards, I ll spam this post with screenshots if some leader or event manager won't take official part on this.

For event managers:
I suggest that in the next similar event , every player should complete 'Resource Miracle " or " Enterpreuner" or " Experienced Worker " achievement to have access to the rewards.
 
- Players in the South won the Fort Battles , but not actually enjoyed the game due to very little freedom.
How do you know that? do you make a poll? Talk for yourself please

2)
The whole strategy of both towns (choosing free class or getting restricted into 2 types) REVEALED the actual weaknesses of the game about Fort Battles, which also are present in the normal words where we play

So, instead about the "Surrender" option of the North town in order to re-class, the REAL SOLUTION will be GMs to start changing the bonuses of each class , we remain how we are and we see how eventually the Fort Battles can be played and enjoyed with free choices of classes.
Otherwise, a General Solution about the Fort Battles won't be found and actually if re-class is the only solution, then EVERYBODY should be allowed to re-class in all the worlds/servers as well (since the conclusion is that workers and adventurers classes are not suitable for Fort Battles)
Are you serious? remember you registrated for a Fort Battle Event. You will find fun in fort battles only. No need to level up, no need to do quest, only get money to buy equipment. The bonuses of the classes are know! you can choose your role between damager, tank or blocker! Which role do you prefer for having fun! In this team event, yes because fort fight is a team effort, sure you can't choose your friends, you can't choose your class because numbers are defined by strategy. You enjoy these pre-requirements ? yes , join! no, wait for another speed event! Why do you want to change the classes?
Many ways to play the west, with different skills built. Here we focus on Fort Battles. When you play during years you can specialise yourself on one way, or try to manage several parts of the game at a time. It's not the same as 2 weeks dedicated to fort fight.
You're wrong, each class is suitable for Fort Battles! Have a look at IFBCs, at international speed events... and talk with leaders... Adventurers are so good to take the flag or protect the flag or block a sector. Worker is the weaker class imo, very good on their tower in both dodging or damage, but that's all. May be stay alive longer ??? I don't know what fun you have as a worker regarding to the needed roles damager/tank/blocker...
 

iulianp

The West Team
In-Game Supporter
The team organizes these events to offer players diversity in the game. No matter how hard you try, you cannot please everyone, there will always be things that some people like and others dislike. Come with concrete proposals and they will surely be taken into account for future events.
 

DeletedUser15368

The team organizes these events to offer players diversity in the game. No matter how hard you try, you cannot please everyone, there will always be things that some people like and others dislike. Come with concrete proposals and they will surely be taken into account for future events.
Yeah we aren't complaining about the GMs, it would be very unfair to do so. This was the first proper (non-botfest speed) PvP event that this current team has tried, and they picked the perfect settings to try to best emulate the old days.

The team set up the event to give us an equal chance at success, what happened next is nothing to do with the GMs and anyone suggesting otherwise (which i haven't really seen, so this came out of nowhere) is a smelly noob.
 

Ahon123

Member
I think the Gm's did a good job. Its these entitled players that participate in the events that brings it down.

Over 11 years since i created my account this is the first speed event i've participated in and to be honest I can see why people get fed up its a routine in the west for players to throw their toys out of the pram. Its never "good enough" or "balanced". Excuses if you ask me. We win we lose its just how things go

Shoutout to the community leaders etc for making the event possible
 

NikosGr1

Well-Known Member
I see that most people who wrote here are focused in Victory at Fort Battles (but not in enjoyment)
Yes, I agree with all of you, that in order to win you MUST follow some specific pattern (class , equipment , strategy)
But how can you force people who want to choose worker or adventurer class, NOT to choose those and choose only between soldier and dueler?
If it was a personal event like most speed servers, yes you can choose the best-winning class(in previous speed server the winning class was the worker and I remember how Darkuletzz complained to GMs about that)
However, here is a Team Event and I personally could never force other people to choose between those 2 classes,
Either way, in a normal world not everybody has dueler or soldier and we cant re-class.

For me this speed Fort Battle event is mostly experimental, in order to improve the game - that's how I personally see it (and of course enjoy it if possible)
But since we came to a dead-end and there is voting for "Surrender" , this means there is a chance of improvement of the game.
So , isn't this Fort Battle Event showing us clearly how the classes are unbalanced for Fort Battles?
Or isn't this a great chance in order to re-balance the game into something better, so that we can enjoy Fort Battles in our normal Worlds as well?

As in team play, same applies here : majority can win something.
At Fort Battles --> the Victory, at Forum where we discuss --> some improvement in our normal servers

If most people are interested only in Victory and press not to change anything, then ok, we play like that , no improvement happens in the game totally, and yes , CONGRATULATIONS you got the T-Shirt and the 200 bonds ;)
 

Darkuletzz

Well-Known Member
I see that most people who wrote here are focused in Victory at Fort Battles (but not in enjoyment)
Yes, I agree with all of you, that in order to win you MUST follow some specific pattern (class , equipment , strategy) YEP
But how can you force people who want to choose worker or adventurer class, NOT to choose those and choose only between soldier and dueler? Are you blind? 3 classes not 2.
If it was a personal event like most speed servers, yes you can choose the best-winning class(in previous speed server the winning class was the worker and I remember how Darkuletzz complained to GMs about that) My problem in the last speed was the cutting of the LP from works, that was making me very angry.
However, here is a Team Event and I personally could never force other people to choose between those 2 classes, Thats why you are not a leader.
Either way, in a normal world not everybody has dueler or soldier and we cant re-class. In colorado top ff are Workers and Advents and soldiers and duellers I think we have over 10 workers and over 10 advents there, like top top) . The problem is players from North probably play just Montana and saw workers doing fine there vs level 100, and them being over 140 with sets. Worker is a very good class, if you have good clothes or you are near level 200 even without clothes, you will be a top worker, but at level 150 without any sets, the worker its the most useless class for ff. Remember that for the next speed events :)

For me this speed Fort Battle event is mostly experimental, in order to improve the game - that's how I personally see it (and of course enjoy it if possible) Thats a very good thing that you try to get into the fort battles phenomen, but don't tell players you know better than them, or you want to play as you wish, thats why the other worlds exist to play as you wish.
But since we came to a dead-end and there is voting for "Surrender" , this means there is a chance of improvement of the game.
So , isn't this Fort Battle Event showing us clearly how the classes are unbalanced for Fort Battles? Jes , just shut up, you are starting to sound like you never see a ff before.
Or isn't this a great chance in order to re-balance the game into something better, so that we can enjoy Fort Battles in our normal Worlds as well?

As in team play, same applies here : majority can win something.
At Fort Battles --> the Victory, at Forum where we discuss --> some improvement in our normal servers Did you post something in the FF section, with the balancing things or after IFBC 3 when the formula changed? Didnt saw you there.

If most people are interested only in Victory and press not to change anything, then ok, we play like that , no improvement happens in the game totally, and yes , CONGRATULATIONS you got the T-Shirt and the 200 bonds ;) Thanks for your recognition
 

Vagabonden

Well-Known Member
Voluntary change was not possible. There were special circumstances which required special measures to be taken which have been priory discussed with the respective leaders and players.
Why are such backdoor deals not shown to the public? I think such rules changed should be posted in the topic for the server that rule x have been terminated or changed so that player x can
 

DeletedUser15368

Why are such backdoor deals not shown to the public? I think such rules changed should be posted in the topic for the server that rule x have been terminated or changed so that player x can
Dude you're making a mountain out of a mole hill here, the guy didnt want to play on our team and both sets of leaders agreed to the switch to the team that was 1 player short of filling an attack, theres no controversy and was discussed in town chat multiple times.
 

Ahon123

Member
Why are such backdoor deals not shown to the public? I think such rules changed should be posted in the topic for the server that rule x have been terminated or changed so that player x can
After the purge of players that didn't show up their was a player imbalance between the teams, Niko did not want to be in south anymore and north needed an extra player. After discussions between leaders and GM's they came to an agreement to allow him to be moved towns. It was announced to everyone in Town chat and talked about over Saloon.

It was to balance the teams in benefit of the event & everyone who was participating :)
 

Darkuletzz

Well-Known Member
We moved 2 players there, probably if El Marlow was still here and he wanted " the fun" strategy he will be in North too, we moved the players that didnt want to play as how we want. They moved there, we get new players in the team (the one that signed up late).
 
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