Rust In Peace...Polaris - Multi Accounts Terminated!

Tatiranofi

Member
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The only way to end the multi account problem on the game is by taking action and Take No Prisoners.
It's quite simple, i have developed the whole idea and i will discharge my payload right now.

Facts:
It's 2024, everyone has a cellphone...

Facts:
Any website you try to create an account nowadays ask you for a valid phone number to link it directly to your account to confirm your identity.
That keep away bots, and also people intended to have multiple accounts to take advantage of any features.

Question:
Why can't we get rid of multi accounts?
...?

Solution:
Killing it by cutting off the roots

How?
For new players, implement an identity verification system when creating an account. Player has to provide a valid phone number and confirm with a code sent by SMS.

What about other players that already has an account?
Access will be denied until player confirm it's identity like everyone else.

Just that will wipe out at least 75% of multis. Discouragement, Dissuasion...

When Will This Cease?
Multis Will All Rust in Peace!


How to keep them away?
Like any disease, you control it's spread... Just like a vaccine.
Check again identity randomly, but no longer than once every 2 mo.


What if i change my number?
You change in-game afterwards...
Recovery of access methods could be implemented also in case of a player that forgot to change his number and have been asked to confirm identity.



Plenty of solutions out there for the back end out there that will take care of the SMS part of the authentication.


It's silly, but it will discourage many players that take advantage and mess with people that play the game fairly.

It will also eliminate problems related with players that never had an multi account being banned in a batch with another 30 accounts that they never even heard of.
-EXACTLY!

-----------

i will call it the Polaris

Launch the Polaris
The end does scare them?
When will this cease?
Multis Will all RUST IN PEACE!




\m/.
 

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buchstabensuppe

Active Member
Facts:
It's 2024, everyone has a cellphone...
and everyone wants every site to know his/her cellphone number.
Wait. I don't.

Any website you try to create an account nowadays ask you for a valid phone number to link it directly to your account to confirm your identity.
That keep away bots, and also people intended to have multiple accounts to take advantage of any features.
Unfortunately this doesn't work.

1. With the phone number you don't confirm identity but possession of a phone or computer listening to that number (identity confirmation is a more complicated problem).

2. Dual sim / esim phones can have more than one number. You can also use one of the "second number" apps or some service routing additional numbers to a phone (that's not really expensive). You can even use a free temporary number service. Yes, they exist.

3. You can't even reliably confirm if the number is routed to a cell phone or, for example, to a computer (free temporary number services).

4. This doesn't keep away bots. They are a different problem.

What you are proposing makes multi-accounting a bit more expensive, possibly even expensive enough to keep a few of them away, but those people who can fill whole towns with their multis will possible just shake their head, use a free temporary number once per account, and continue.

You'd have to check often whether a number is still reachable to stop the use of temporary numbers, and that would annoy real users.

Regards, Uwe
 

Tatiranofi

Member
What's your problem with multies anyways?
Besides making it unfair to loyal players?

This is also a huge problem:
https://en.m.wikipedia.org/wiki/Carrier-grade_NAT

That can lead to serious data misinterpretation by the team and end up in your account being seized among others for no reason if you play using carrier service on your phone or a hotspot, as you will be sharing same ipv4 address, or the same network with other players.
By reducing the numbers of multis creating extra steps for them to be created, you are actually helping mitigate this problem as well...

We're not in the dark ages anymore. Several ways to improve the game. It would keep loyal players around by showing them that the team actually cares for their experience.



and everyone wants every site to know his/her cellphone number.
Wait. I don't.


Unfortunately this doesn't work.

1. With the phone number you don't confirm identity but possession of a phone or computer listening to that number (identity confirmation is a more complicated problem).

2. Dual sim / esim phones can have more than one number. You can also use one of the "second number" apps or some service routing additional numbers to a phone (that's not really expensive). You can even use a free temporary number service. Yes, they exist.

3. You can't even reliably confirm if the number is routed to a cell phone or, for example, to a computer (free temporary number services).

4. This doesn't keep away bots. They are a different problem.

What you are proposing makes multi-accounting a bit more expensive, possibly even expensive enough to keep a few of them away, but those people who can fill whole towns with their multis will possible just shake their head, use a free temporary number once per account, and continue.

You'd have to check often whether a number is still reachable to stop the use of temporary numbers, and that would annoy real users.

Regards, Uwe
There's plenty of third party services that will handle your data. Inno wouldn't have to store your phone number on their own database.

You gotta understand that it would be just an extra layer, and extra step that would probably discourage those players to go ahead em keep using unfair game practices

Captcha would keep away the auto-clickers... Pretty easy to implement and it would terminate that issue also.
 

szycopath

Well-Known Member
That can lead to serious data misinterpretation by the team and end up in your account being seized among others for no reason if you play using carrier service on your phone or a hotspot, as you will be sharing same ipv4 address, or the same network with other players.
By reducing the numbers of multis creating extra steps for them to be created, you are actually helping mitigate this problem as well...
Can't decide if you're a harmless nub or someone's multi's multi's multi lol
Either way, you ARE allowed to use the same ip addres (be that 4 or 6) you're not allowed certain interactions. I'd recommend you to RTFM before you want to change said FM. Inno watchdogs will occasionally pick up on a shared IP, you can explain them what's what and get your account back. No one's "seizing" anything for no reason lol this ain't no Guantanamo
 

PrancingPurplePony

Well-Known Member
actually not everyone does have a cell phone these days, I know people with no cell phone.
Even those that do have on, may not want it spread around. No way I am trusting a game site with that sort of information.
 

Mrs Sam COlt

Well-Known Member
INNO finds multis by identifying duplicate IP addresses and duplicate MAC numbers, WHEN THEY LOOK FOR THEM. Unfortunatly, they dont look often enough. Multis also mean more nuggets being purchased......so... multis are actually $ in thebank for INNO.
 

White Wolf

Active Member
@Tatiranofi don't bother mate, most of the people who disagree probably have multies and don't want to lose them :'D . Just like Inno doesn't want to lose their extra revenue. Unfortunately this situation will never be fixed. This game is doomed to die sooner or later and unfortunately those people who have multies are responsible for killing it.
 

Mrs Sam COlt

Well-Known Member
@Tatiranofi don't bother mate, most of the people who disagree probably have multies and don't want to lose them :'D . Just like Inno doesn't want to lose their extra revenue. Unfortunately this situation will never be fixed. This game is doomed to die sooner or later and unfortunately those people who have multies are responsible for killing it.
Well, I have heard about the game dying ever since we went pantless.
 

Tatiranofi

Member
Well, I have heard about the game dying ever since we went pantless.
I Used to imagine the character back in the day, wearing a thick leather coat, carrying a rifle and a cowboy colt, with cowboy boots, hats but, no pants!!! lolI believe golden weapon set came before the pants, or they were about the same timeline... Good days tough....
 

Poker Alice

Well-Known Member
Myth Buster
  1. Everyone has a cellphone. The majority of people in the world have made phone subscriptions but not all according to https://www.statista.com/topics/840/smartphones/#topicOverview
  2. The game is doomed to die. Just as human sickness is a scientific fact a pandemic is not. It is a man-made declaration and often a prediction. A dead world or a dead game is a subjective announcement based on member(s) opinion not a fact. Until the owner Multi-Millionaire Bernardo Gotcha Powers The Third (better known as INNO) announces the gaming platform is closing then well it ain't over not by a long shot but is only a rumor.
Would a solution to create a multi themed speed event/contest work? To win members declare they have multi's. The prizes could be huge bringing them to the top almost immediately serving their need to dominate. Then after the event is over permanently delete the players off the world lists and off the servers. Are not multi's like western outlaws who live to break the rules and when caught die by the hangman's noose?
 

White Wolf

Active Member
You all have the freedom to say whatever you like. Keep spending you hard earned cash for Inno and pretend the game is balanced, fair, fresh and is going to survive forever. You can also pretend that you are playing with real people and that half of the worlds you play in are not filled with multies. Ignorance is a bliss, as they say.

PS: For the record the multi themed speed event is the funniest thing I've read in these forums, good one Poker Alice :lol:
 

Poker Alice

Well-Known Member
You all have the freedom to say whatever you like. Keep spending you hard earned cash for Inno and pretend the game is balanced, fair, fresh and is going to survive forever. You can also pretend that you are playing with real people and that half of the worlds you play in are not filled with multies. Ignorance is a bliss, as they say.

PS: For the record the multi themed speed event is the funniest thing I've read in these forums, good one Poker Alice :lol:
I agree nothing lasts forever in the universe and ignorance is bliss. Thanks Wolf the multi-event idea was meant to be funny. I'm afraid of taking a game, any game too seriously. I'm also afraid of playing here in the west with non-real people though single games I have downloaded have bots in them. Seem to be okay with that. Why I even talk online now and then to a chatbot, an AI and come to think of it the darn thing is more intelligent than I am. :eek: But here in the west I just assumed the multies are people too right? Tell me the truth since my sanity depends on it! If multi's are people breaking the rules then they are in need of a very firm spanking or a ban?
 

Poker Alice

Well-Known Member
Rest easy Poker Alice, your sanity is clearly safe. In fact, your multi event world makes me wonder if you’re angling for an Inno event planner gig :'D
I would be afraid, very afraid of being shot down in the dirty streets of a western town for my promotion of multi's. :lol:



However, is it difficult to imagine why multi's have become popular? Is the reason to take advantage of what the west has evolved into. The various worlds have become like territories of the west and the west game the world itself. If you make a connection between world traders to Colorado and multi's you can see why having multi's is big advantage during those give-a-way events.

There is a benefit of hacking the game as a multi. Play on Colorado and the new world with as many characters as possible thereby increasing the chance of receiving event benefits and later trading them between worlds.

Here is yet another solution.
Delete all worlds (especially Colorado because it promotes the kind of behaviour described above).

  1. Have only one world in this west game that renews once a year.
  2. Allow players to keep their gold nuggets and perhaps award even more gold nuggets during game play. This would satisfy those long term players that don't like starting over. It would give them a fast track solution.
  3. One world would eliminate cross world trading and thereby make hacking (creating multi's) less desirable.
 

White Wolf

Active Member
I would be afraid, very afraid of being shot down in the dirty streets of a western town for my promotion of multi's. :lol:



However, is it difficult to imagine why multi's have become popular? Is the reason to take advantage of what the west has evolved into. The various worlds have become like territories of the west and the west game the world itself. If you make a connection between world traders to Colorado and multi's you can see why having multi's is big advantage during those give-a-way events.

There is a benefit of hacking the game as a multi. Play on Colorado and the new world with as many characters as possible thereby increasing the chance of receiving event benefits and later trading them between worlds.

Here is yet another solution.
Delete all worlds (especially Colorado because it promotes the kind of behaviour described above).

  1. Have only one world in this west game that renews once a year.
  2. Allow players to keep their gold nuggets and perhaps award even more gold nuggets during game play. This would satisfy those long term players that don't like starting over. It would give them a fast track solution.
  3. One world would eliminate cross world trading and thereby make hacking (creating multi's) less desirable.

With all due respect, you are kind of contradicting yourself. In fact, I don't know if I'm just tired at the moment, but none of those points make sense.

1) What's the point of playing a game if you know your progress is going to be deleted after a year, every single year?

2) As far as I know gold nuggets are shared across worlds anyway.

3) People would still make multies. All multies would be found in a single world instead :D

The only solution to the problem is Multi users growing a pair, and play normally ;) . And the mods could prioritize justice over company gains. If none of those happen, this game is just going to die faster. I know you people are going to say that the game is still alive and keep repeating the same points. There's no point.
 

Poker Alice

Well-Known Member
With all due respect, you are kind of contradicting yourself. In fact, I don't know if I'm just tired at the moment, but none of those points make sense.

1) What's the point of playing a game if you know your progress is going to be deleted after a year, every single year?

2) As far as I know gold nuggets are shared across worlds anyway.

3) People would still make multies. All multies would be found in a single world instead :D

The only solution to the problem is Multi users growing a pair, and play normally ;) . And the mods could prioritize justice over company gains. If none of those happen, this game is just going to die faster. I know you people are going to say that the game is still alive and keep repeating the same points. There's no point.
It's okay, I'm not committed to one viewpoint on this topic but still learning.

3) not eliminated but less of them because cross-world trading multiplies the reason to create them in the first place? (true or false?)

1) and 2) with an end game in place, game progress is lost. That is the point. Gaining gold nuggets (being able to acquire more nuggets than presently) would inspire members to play to the end then start over with more advantage than not playing to the end.

The mods can only do so much. There is always a fear, a dire prediction for the future. It will be interesting to watch to see what if anything will change over time. Certainly, over time Colorado has made an impact on the game overall but has it changed the popularity for the creation of multi's?
 
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