Snr Sarg
Well-Known Member
Thanks for explaining yourself better, I wasn't suggesting you have been spam dueling at all - I have a couple of worlds where my duel level got too high so I totally understand your problems, although I moved mine to zero mot some time back so the problem has lessened.
There is a solution to for increasing your 'bloodthirst' fast - duel 'bloodthirst' buffs, exactly the same as current duel mot buffs.
I have to contend the point that it's not a solution though - you say your problem is 'few targets scattered around the map'? I agree, this was my problem for a while too, until I slowed my duel XP right down, but my idea is exactly a solution - the idea is to ensure that duel motivation works the way Inno presumably intended it to. All the players right now that duel with zero mot, due it because they love to duel, and little else - by reversing duel mot, their duel level will rise quickly enough to be in your range in a matter of weeks.
Isn't that what you want? More targets, less riding a horse??? Which is more fun?
Want to make them catch you faster? Do something else other than dueling for a couple of weeks, exactly like you do now when on 48 hour KO protection.
My motivation for the idea was to lessen the frequency of zero mot duelers hitting in workers and questers - if those players carry on 'spam' dueling as they do now, they will soon rise out of range of those players, and into yours, and other duelers', duel ranges. The only way a zero motivation dueler can then stop their duel level going up will be to stop dueling - would we not agree that this was probably Inno's intention for dueling level, that frequent duelers would be grouped together, away from non-duelers?
Solves two problems in one:
1. XP duelers get more targets
2. Questers and workers get more peace
There is a solution to for increasing your 'bloodthirst' fast - duel 'bloodthirst' buffs, exactly the same as current duel mot buffs.
I have to contend the point that it's not a solution though - you say your problem is 'few targets scattered around the map'? I agree, this was my problem for a while too, until I slowed my duel XP right down, but my idea is exactly a solution - the idea is to ensure that duel motivation works the way Inno presumably intended it to. All the players right now that duel with zero mot, due it because they love to duel, and little else - by reversing duel mot, their duel level will rise quickly enough to be in your range in a matter of weeks.
Isn't that what you want? More targets, less riding a horse??? Which is more fun?
Want to make them catch you faster? Do something else other than dueling for a couple of weeks, exactly like you do now when on 48 hour KO protection.
My motivation for the idea was to lessen the frequency of zero mot duelers hitting in workers and questers - if those players carry on 'spam' dueling as they do now, they will soon rise out of range of those players, and into yours, and other duelers', duel ranges. The only way a zero motivation dueler can then stop their duel level going up will be to stop dueling - would we not agree that this was probably Inno's intention for dueling level, that frequent duelers would be grouped together, away from non-duelers?
Solves two problems in one:
1. XP duelers get more targets
2. Questers and workers get more peace