DeletedUser
We know that the effectiveness have not been reduce, so, what is the 25% of damage of a sharp tomahawk XD?
Gamecmdr,
First thing. Distorted Elk does not count as a dueler by any standard. And you should ask him about resistance-builds, since they are the reason he hasn't been part of a town since July...
Back to the point. Miss Sarajevo and myself win most duels against W6's res-builds because (in order of importance) we are higher in level and we have very well-thought out builds (being able to beat res-builds and equal level non-res builds). If you and I were on the same level, I would have a very hard time.
If the level 99 cap remains, we will be on the same level at some stage. As your reflex/toughness damage reduction works without diminishing returns above 25%, while my dodging does not, you and other res-builds can look forward to beating the crap out of me then.
If the developers wanted to change/reduce the relative effectiveness of res-builds (and evidently they did), they have achieved nothing of the sort with the 25% cap. That is all I'm saying.
Game,
Of course there are counters to all builds, I agree, and depending on how you use the points available to you, you might lose to lower level characters that have used their skill points better, regardless of build-styles.
What I am saying if that if the devs wanted to do something about the resist build, and they did, they have failed. The difference between 0 and 25% damage is so small, even for the top-line weapons, that it is insignificant.
And if I look through the worlds I am in, the majority of the top-duelers are melee resist builds. Whatever that observation is worth.
The sharp tomahawk has a damage value of 65-95. The average damage of one hit to the hands would be 80. 25% of 80 is 20.
Therefore the sharp tomahawk will make an average damage of 20 to the hands, 25 to the shoulders and 30 to the head, if the tomahawk owners vigor has been outmatched by his/her opponents toughness.
Meanwhile, the maximum average damage of the sharp tomahawk is 160, 200 and 240. Which is the damage non-resist builds must face.
Two questions, both assume ARM hits
#1. Is the maximum POSSIBLE damage twice the maximum weapon damage, in case of sharp tomahawk 190 damage hit to arm.
#2. Is maximum possible damage determined BEFORE or AFTER resistance is calculated??? example:
If I have sharp tomahawk and 150 vigor, while opponent has 40 reflex & 35 toughness [55 total resistance] the maximum damage possible is:
Option A: 190 damage [150 vigor - 55 resistance = 95 vigor + 95 weapon]
Option B: 135 damage [150 vigor reduced to 95 allowed - 55 resistance = 40 vigor + 95 weapon]
Thanks in advance,
klondike
1: Yes, damage to hands maximum damage possible is x2, to shoulder x2.3 to head x3
2: I think option 1 is the correct way the Maximum hit is calculated as the resistance counters your vigor and thus lowers your weapon should that happen.
Example: Sharp Tomahawk max 95, if the calculation using option 1 and your figures for resistance in your example, but you only had 100 vigor, it would give you 55 vigor plus 55 of your weapons power giving max damage of 110.
Thats how i view it based on past duels etc.