DeletedUser
I will be intererested to find out if your view changes once you have been at level 99 for a few weeks or months.
One could say the same for those in the 100s. Everyone will stop playing sometime, and I'd personally prefer to end after I feel I have achieved something, rather than just getting to level 123 and getting bored. But that's just my opinion, seem to be outvoted anyway.I will be intererested to find out if your view changes once you have been at level 99 for a few weeks or months.
Alot of games do just end, such as a board game. People may choose to play again (join a new world) or simply play another game (TW or Grepo). However, as I have said before, I would like a new dimension to the game. I just don't think grinding further is the right one.I support the removal of the level cap. Although I do agree with what Diggo said, a game can't just end. If the goal of Inno is to have people quit because the game has ended, so they can lose money, then they are doing an excellent job here. Add a new dimension to the game when you reach lvl 99, make the game funner.
I'm kinda lazy now. You can read through this topic and see what the pros and cons are. The cons are more than the pros not because there are more but they might make a big impact and make the game more unbalanced.
I don't follow you. What does it matter if people continue to gain level? How does that make it unbalanced? I could see your point if it was something to restrict dueling level, but seeing as that can already rise above 99, why not have the real levels do as well?
I have a feeling my argument didn't quite follow your point, and that's because I wasn't sure what your point was...could you explain why you think it'll unbalance the game?