Proposal Add ~10%+ to 75% of attack value/defense value to randomized value to lower luck factor into chances to hit/dodge. Details The chances to hit/dodge is just a maker for randomized number which is then compared to the opposition. So, that is all about luck. Where as having at least 10% added would slightly reduce the luck value a bit(however, may make workers too overpowered) Abuse Prevention The at least 10% would be for all except workers, where as workers would have half or 75% what everyone else have. 2.5%-43.75 is min if the later is wanted. Summary Same as proposal Visual Details: no need Administration Does this idea meet the Ideas Guidelines & Criteria? yes Does this idea appear on any of the Previously Suggested Ideas List? No.