proposal to balance the teams in a much better way NEW PROPOSAL !

CHESSwrap

Member
NAME SUGGESTION: 100% correct balance in adventures according to this model:

DESCRIPTION TIP: I propose a new, much better way of balancing when it comes to forming adventure teams:
A maneuvering chat room (at the fort) where after opening it no one can change the weapon and everyone is allowed to shoot everyone at least 1 time to select the damage suffered by each. Then calculate a balanced dmg on teams, that is, 14 people are in maneuver, 11 have fired at least once like this: 300 600 999 1200 340 129 304 293 402 393 and when the server considers that he has gathered the best combination of equality to start the adventure. Because they have no way to change the weapon than entering the maneuvering room again. As you think, it is the correct option to be balanced by dmg, 1600 vs 1650 than lv 150 with frida lv 145 lucky clover and one of lv 30 vs 3 of 100 with lassouri +2 ?
try
 
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