DeletedUser22575
Idea title: Quest Duels win/losses reflected in Morgue
Details of idea: All win/losses are shown in the Morgue, not just player versus player
Does it meet the guidelines?: Yes
Has the idea been posted before?: Not that I know of.
Reasons for submitting: At the present time we have numerous players using quests duels to KO themselves. In fact their are several small towns where the majority of the players use this style of play to prevent themselves from being attacked so they can quests/fort fight etc.
These players/towns reap the benefit of their style of play using this system while maintaining well above average morgue stats since they make sure they are not a target for dueling.
By all duel win/losses and ko's being reflected in the morgue stats an accurate morgue assessment of all towns can be made without towns being able to keep their morgue stats artificially high. IMO the purpose of the morgue is to reflect accurate dueling capabilities of a town.
And as with any other player choice in this game there will then be both advantages and disadvantages for this style of play instead of just an advantage as under the present system.
Details of idea: All win/losses are shown in the Morgue, not just player versus player
Does it meet the guidelines?: Yes
Has the idea been posted before?: Not that I know of.
Reasons for submitting: At the present time we have numerous players using quests duels to KO themselves. In fact their are several small towns where the majority of the players use this style of play to prevent themselves from being attacked so they can quests/fort fight etc.
These players/towns reap the benefit of their style of play using this system while maintaining well above average morgue stats since they make sure they are not a target for dueling.
By all duel win/losses and ko's being reflected in the morgue stats an accurate morgue assessment of all towns can be made without towns being able to keep their morgue stats artificially high. IMO the purpose of the morgue is to reflect accurate dueling capabilities of a town.
And as with any other player choice in this game there will then be both advantages and disadvantages for this style of play instead of just an advantage as under the present system.
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