King of Spam, a Workers View
Looks like everybody's doing a good job covering most of the basics. I, an HP worker at level 120, veteran who has achieved pretty much any skill points for the past 4 years playing the game (162 AP, 407 SP total) and I haven't noticed any change so far for me except that I had a +15 dodge, +75 damage, and character bonus today and my stats after battle was worse than previous battles using no bonus.
This of may have mostly been due to our attackers being all buffed as well. I will continue to look to see what changes may effect me. Originally I planned on looking into doing the re-skill if there was a way Inno would provide some assistance. I'm seeing at this point, a re-skill for me as a worker, won't improve my FFing at all, especially since it will still take 300 - 500 UPBs to experiment. I would end up spending 600 - 1000 UPBs to re-skill back to where I'm at now just to run an experiment.
I personally am not willing to make such a sacrifice as a "beta" tester. Too much of an expense on my part. There must be a better enticement if Inno really wants me to experiment.
Lastly, I will point out and agree with Jarograv, this change seems to strengthen the duelers and weaken the advents. Advents are crucial for ground blocking and without them the attacking force will have a major advantage even on the ground vs. tower.
Workers will become even more worthless than they already are. I will see (after borrowing the Natty's set from a friend) along with a camel and my DOI and GG set where that puts me. That's the maximum bonus opps for a worker atm imo.
IMHO, It's tough to be a worker in fort battles, we're not the popular class... changes or no changes... tower or no tower... it's tough. But we will continue to fight cuz that's what we do. :laugh:
~The Spamminator