Exactly, why stick around trying to change an unplayable game, instead of just moving on, unless we really loved the game.Most of the nay-sayers on these forums (myself included) voice our objections not out of hatred for the game, but from a position of wanting to see the game succeed and grow again.
@Hr.Nyborg, being from the Danish servers, you must know that migrations can extend the playability of worlds, and being a player of the game yourself, you know how much time, effort and money are put into our characters and being told to start over and over again every year just to be on an active world doesn't sit well.
So I hope you will lobby, on our behalf, the need for migrations out of dead PvP worlds, into dying ones. We don't really see new players anymore, but we have an incredibly loyal player-base, who are spread out amongst half a dozen worlds while the PvP doesn't function properly on any world, partially due to lack of players.
This won't fix the balancing problems with PvP or stop people from leaving a half-abandoned game, but consolidating the playerbase into viable worlds is a crucial first step (and makes management of events much easier for the staff).
I really appreciate this, but as things stand, we have no information at all about the future of this, currently unplayable, game. No clue if duelling or fort fights (the heart and soul of The West) will be looked at again, or if we'll just get aimlessly upgraded clothes to warp the early-game even further from its twice award-winning state and then be asked to gamble hundreds of euros on a tombola to complete a new set to keep up with the premium power-creep, which is already too much for the old formulas to deal with.And i am in for the open communication. Or at least as much as i can write about without overstepping what i can say before it is released officially