Vic, I'd wager I would probably agree with you on most of the reasons why battles were won and lost. And, a large number of them would be HP. That's why I think it's wrong to say that the world is so imbalanced on other factors. If the HP were closer to even, the battles would likely be pretty competitive.
I sure have forgotten what's it's like to have full battles, and there have only been a few that were really very interesting. I still don't see a good solution to the problem, though.....unless we get them to implement a soft cap on HP.
Ive no doubt we would agree on many many battles outcomes but its not wrong to say there are other factors involved sometimes either. I think the main thing here is regardless of what our alliance is doing re attendance and attempting to stage better battles the result is time and time again coming out the same...
Last nights battle was a perfect reverse of the usual scenario in where the def had more hp to begin with & it was over very quickly. Its getting very easy to just look at an overview and predict the winner before it begins.
There isnt a solution to the problem never will be, the option is twofold everyone start munching on steroids and seriously that isnt going to happen or as you say nerf the hp situation, again never going to happen.
Incidentally ill risk an infraction here by saying Moderators using very high or ridiculous HP is pretty irresponsible as a player. I get they can do as they wish same as anyone but quite frankly it just shows to me a lack of consideration for the general playing population.. its pretty clear the hp amongst others is a factor in dulling the game, I would expect a champion to speak against that not just all do the exact opposite. Its also not just on one world they do this either and I could understand maybe on one but why repeat the thing to in my opinion
ruin other worlds ?
I mean just for a second here tell me what is so sporting about having Zoe Cassidy 10k hp sitting on the flag ?
Why not just make it xtxtx and Zoe or a couple of tank adven s end of flagrun problem we all know that.. You ever see people do that kind of thing 6 mths ago ? no of course not although it was an obvious tactic 2 years ago i just threw it away as lame and pointless.
Personally i think they have in the past year ruined a relatively good game and aspects like dueling & forts. The mentality of players has followed suit until all thats left is 30 rd waste of space engagements.
For a lot certainly regarding excitement and long or close battles they have messed around with it so much and allowed ... I cant call it abuse but certainly not as intended Uber Builds its become a sad shadow of its former quality.
Now some will say its a need to adapt change etc etc etc If players like it short n sweet up to them, but in all honesty forts were supposed to include
everyone and favor
no one.
Im kind of over this game these days anyway the shine went out a long while ago, If there were a world where there no goldens at all, capped hp etc and id go there but there isnt any chance of them looking at options that they can't sell for nuggets.
Oh im sure im wrong & cant find it but someone was saying they were considering changing the way battles are called... ie normal price for the first in a day then an increase in cost as more get called... i guess thats to stop multis or something ... but its full of holes and issues.. like I say could be BS but it wouldnt surprise me.
Oh and to the nooob who keeps giving me red feedback on every single mail i put in this forum regardless of what I post get a real life m8 i couldnt give a monkey about rep but if you had any cahonas youd sign your name ya yellow belly