DeletedUser34781
Proposal
Well my idea is for the fort fight multi's to be stopped and to do this maybe the devs can add it such a way that only one fight can be dug every 6-8 hours. Multis are a world fort fighting killer and nobody enjoys it.
EDIT added idea to help this idea was to increase the cost of digging a fight along with possible change to times... one or both as both have merit to stop them.prices should be left the devs as they have a better idea of world cash balances but imo around 100k would be ideal as would allow townies to add to town treasuries once again.
Current Workaround
I'm sure everyone has had to deal with these god forsaken tactics used by less talented alliances to try sneaky ways to win than common ways.there nothing you can do to properly defend against and see where numbers are going. Most players cannot check all day , they log in and want to know where real fights are not a guessing game.
Details
the idea id like to see if a time limit on the fort fighting screen or something that will show players who wish to dig a fight how long until they can next dig a fight that can be dug. i mean we all would like at least one fight per day, some worlds might like 2-3 so a 6-8 hour turn around seems pretty fair for all involved to refill health and travel times etc.
EDIT increase the cost for digging a fight.. not to0 hard to implement
Abuse Prevention
i cant see any, please post if you do.
Visual Aids
none as its mainly conceptual and to be honest it wouldnt take much to implement this in backround code.
Summary
I'd like to get feedback on whether player on all worlds would support this idea or is it really only a world 12 problem having to deal with multis as they kill of the fun in fort fighting ,well whats left in the fun since it its fading faster than snow in summer!
Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes/No
Does this idea appear on any of the Previously Suggested Ideas List? Yes/No
Well my idea is for the fort fight multi's to be stopped and to do this maybe the devs can add it such a way that only one fight can be dug every 6-8 hours. Multis are a world fort fighting killer and nobody enjoys it.
EDIT added idea to help this idea was to increase the cost of digging a fight along with possible change to times... one or both as both have merit to stop them.prices should be left the devs as they have a better idea of world cash balances but imo around 100k would be ideal as would allow townies to add to town treasuries once again.
Current Workaround
I'm sure everyone has had to deal with these god forsaken tactics used by less talented alliances to try sneaky ways to win than common ways.there nothing you can do to properly defend against and see where numbers are going. Most players cannot check all day , they log in and want to know where real fights are not a guessing game.
Details
the idea id like to see if a time limit on the fort fighting screen or something that will show players who wish to dig a fight how long until they can next dig a fight that can be dug. i mean we all would like at least one fight per day, some worlds might like 2-3 so a 6-8 hour turn around seems pretty fair for all involved to refill health and travel times etc.
EDIT increase the cost for digging a fight.. not to0 hard to implement
Abuse Prevention
i cant see any, please post if you do.
Visual Aids
none as its mainly conceptual and to be honest it wouldnt take much to implement this in backround code.
Summary
I'd like to get feedback on whether player on all worlds would support this idea or is it really only a world 12 problem having to deal with multis as they kill of the fun in fort fighting ,well whats left in the fun since it its fading faster than snow in summer!
Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes/No
Does this idea appear on any of the Previously Suggested Ideas List? Yes/No
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