DeletedUser22575
Dueling is the only aspect of the game that can be forced upon unwilling participants by others. I don't see why there shouldn't be an option to opt out of it. If you do not wish to do quests, no one can force you to do them. If you do not wish to participate in fort battles, no one can force you to go. But if you wish to not do any duels, without the quest KO, other people can still force you to take part in them against your will. And that, for me, is game breaking. As an "anti-duels" player, it ruins my enjoyment of the game. And when a game you play for fun stops being fun, you go and find something else to play.
A pure dueler town can't defend their fort against a pure fort fighting town is unfair? It's a pure dueling town! Why do they even own a fort in the first place?! How is THAT not "having your cake and eating it too", you wanna be a pure duelist yet you wanna own forts...? We have the alliance system now, so pure dueling towns are not even being deprived from the benefits of getting to regen in forts, all they need to do is form an alliance with one/some of em pure fort fighting towns.
A pure HP tank has to sacrifice all of the other game aspects for that build. They can hardly do any quests, they are not helpful in gathering resources, they can't build, they don't get good exp or money jobs. I think that they deserve to dominate in fort battles. You're a dueler? Well enjoy the crit hits you can do on that tank. The tank build is definetly not a choice for the selfish player. Helping your team in fort battle is spesifically the reason to play it. And tanks don't even often enjoy high exp from battles, many times they die early in the battle, doing what they do, tanking. Only good team work and rotation guarantees the tank to live after they run low on their hp so they could get decent exp too and with that you're dependant on your team mates. So calling the tank class selfish based on them wanting fort fight and not duel is absurd.
Except for the shared tag of "PvP" dueling and fort fighting have nothing in common. You're a dueler and want to help your town defend a fort? Go to the fort battle! Be online, follow orders, ta-daa, you just helped! It's a FORT BATTLE, why do you absolutely need to mix dueling, a totally different aspect of the game, into it and be able to force it on others when they only wanna fort battle?
And blaiming forters for killing servers? When a player quits playing, for WHATEVER reason, they contribute to the server dying. And there is an endless amount of different reasons for different players why they might quit. Fort fighters are not controlling the servers and they are not trying to make people quit the game.
For me, a good reason to quit would be to be forced to take part in an ingame activity that I do not wish to have anything to do with: dueling.
Then why did you join a game knowing dueling is a part of if you don't enjoy it?
And I agree, you should be able to opt out of dueling. But since a games are also supposedly somewhat balanced between classes and what players can do would you be willing to opt out of fort fighting also to help maintain that balance.
Or do you feel that since they only have a shared tag of pvp you should be able to engage in one, but not the other? You as a players should be able to collect exp from one form of pvp but not possible provide it in the other form of pvp?
Not all towns have just pure fort fighters, but a mixture of all. Why should they not be able to own forts just like a "pure fort fighting town"?
And as to the fort fighters and their effects on worlds dying off, I could go back and find the quotes from part of them, but not going to take the time. But I will agree with you that there are many other reasons for players leaving also.