Howdy Cowboys and Cowgirls,
We are looking forward to your feedback regarding our new community event
Your The West Team
We are looking forward to your feedback regarding our new community event
Your The West Team
Coins that requires a lot of working hours, and clicking event at the same time... this is just awfull.
<as player>Coins that requires a lot of working hours, and clicking event at the same time... this is just awfull.
I wanted to answer to you in the other topic Abydos1, while saying "naaah I don't think they will accumulate the 2 events, seeing the beta is supposed to end March 29th; that will surely be for April". Guess I was super wrong here : they did think about accumulating ...
But that's insane ... especially knowing it's written here that the golden clover event will happen in parallel of the coins event too. That will be 3 events at the same time, 2 of them being complexified cause we may not have Awesomia battles like last years, and without to mention ... Easter (last year it was March 31st) ...
I'm wondering :
- what's the point to make a beta until March 29th if it's to launch the event March 16th ?
- if you wanted to create a new clicking event, why not add Lucky Clover and Eire sets in the rare bags we have to gather ? Or coins/golden clover chests, I don't know : something that would allow to have access to previous years rewards but without having to spend 40h/24 on the game while accumulating 3 events. You could have, like that, only kept last year questline, maybe a new one and the clicky thing. There are surely better ideas than this (maybe without the clicky), but something in order for players to not be forced to create a spatio-temporal rift which could allow to put 40 hours into 24, that would have been good ...
Serious suggestion: can inno hire a “synergy assurance manager”? Someone whose job is to look at where timed events will overlap, or run one into the next and identify tweaks that make them complementary? Encourage overlap but only when there is a lot of 2 for 1 potential, and Otherwise encourage separation Between distinct high online demand events while running low demand but engaging events/contests in the down time. Also, giving people more heads up on what is coming up (mostly for the mod team to plan contests around, but not worrying about the inevitable schedule leaks)
I’m still pressing for permission and I’m pretty hopeful we’ll get something but no promisesWill there be any Awesomia fights with extra coins/clovers? If not, it won´t be possible to complete the event for newer worlds.
And I agree, running 3 events in parallel is just insane.. Is there any quality control done for this game? It is strange these things pass the Beta world..
I think we need a speed event too
Should be there on all beta worlds however, if you have already completed all of them last year, I do not believe they will be available again on that respective world.beta has not gotten the golden clover event this year [yet?] and has said on th eforum that the new Eire stuff isn't happening this year.
so maybe there will only be the two annoying events at one time {un-lucky clover and clicky inno-dependence]