DeletedUser
I don't speak german, and it's a fan newspaper about the west game.
Today the the new issue was released:
http://www.twtimes.de/ausgaben/aktuell/twtimes.pdf
If we'll trust it, and so far they've never "lied", then the version 1.30 brings:
1. Pants. Finally. Pants will be added to the game and not just 80 different ones but even more! New reason for item collectors to stay in the game.
2. Unlike other clothes, we won't be able to find all possible pants in shops. Some will be available only as a lucky drop from jobs, but some will be available only through quests. If you ask me, this is awsome. I love doing quests and get a decent (read: unique) reward. Thus I really hope we won't see another Wild Horses quest serie ever again. But now goes something what I call - a design fail again and again and again *sigh*
3. Some pants will be available only as a drop from push fort fights. I can't believe this... Ppl, please if you do speak german, tell me that google translator is lying. Please tell me that this update won't have again something that deserves to be hated. Why they press up and encourage people to do push fort fights?
4. Level cap set on 120 instead of 99 and new jobs? Perhaps. It's not certain it will be in 1.30, but because of pants and skill bonuses they add, both cap and jobs changes should come if not in 1.30 then in 1.31 for certain.
Also there are 3 pants examples in tw-times from which Indian pants (level 55 required) give +10 to health points and +10 to dodge and some more bonuses as well...
Indian pants eh? They should name those as Fort fighters' dream pants.
Comments?
Today the the new issue was released:
http://www.twtimes.de/ausgaben/aktuell/twtimes.pdf
If we'll trust it, and so far they've never "lied", then the version 1.30 brings:
1. Pants. Finally. Pants will be added to the game and not just 80 different ones but even more! New reason for item collectors to stay in the game.
2. Unlike other clothes, we won't be able to find all possible pants in shops. Some will be available only as a lucky drop from jobs, but some will be available only through quests. If you ask me, this is awsome. I love doing quests and get a decent (read: unique) reward. Thus I really hope we won't see another Wild Horses quest serie ever again. But now goes something what I call - a design fail again and again and again *sigh*
3. Some pants will be available only as a drop from push fort fights. I can't believe this... Ppl, please if you do speak german, tell me that google translator is lying. Please tell me that this update won't have again something that deserves to be hated. Why they press up and encourage people to do push fort fights?
4. Level cap set on 120 instead of 99 and new jobs? Perhaps. It's not certain it will be in 1.30, but because of pants and skill bonuses they add, both cap and jobs changes should come if not in 1.30 then in 1.31 for certain.
Also there are 3 pants examples in tw-times from which Indian pants (level 55 required) give +10 to health points and +10 to dodge and some more bonuses as well...
Indian pants eh? They should name those as Fort fighters' dream pants.
Comments?
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