Jeb, I remember you. You were at a battle, sitting there with low hp and in dueling gear. I asked if anyone needed a rank at least 5 times, but you said nothing. The battle filled, you didn't get in. Then you jumped into chat and abused everyone for not letting you play, and threatened to duel all 42 of us.If you saw this:
Player X Stats
Fort Fights: 2
If I saw those stats I would think, huh...that player participates in every aspect of the game except Fort Fighting. I wonder why that is. That player must think Fort Fighting is really dull, or not user friendly, or he has some other issue with Fort Fighting that is not apparent in the numbers.
Nobody has responded because you're talking like an immature kid. You need to get the thought out of your head and understand that fort fights cant be revamped to suit your needs. Well, actually some have responded to your 'ideas' but you're too hateful right now to notice that.i have put forth Ideas on how to change FFing so that more players will play like me...
I dont have the time to wait 24hours to FF.
I wasn't online during the FF, yeah, because I have a family and a job and I can't say I will for sure be online 24 hours after a FF is initiated.
Again nobody has responded to my thoughts on how to Revamp FFing. Nobody.
Not one response.
1 but we already have adventures? more can join, whats stopping people from looking weak and then bringing in the big guns?Here are my thoughts again on FFing. Reply to this PLEASE!
I am an active player that plays all aspects of the game...except FFing.
Why? Because the Fort Fighting on here is terrible.
Gotta wait 24 hours to fight? Can only FF if some town digs on a fort?
You have to get a 'rank' to fight in a fort Battle?
Forts are owned by Towns?
Fort Fighting is what is broken. Fix Fort fighting.
1) Run fort fighting more like adventures, you get 20 people on each side, start the battle in 15 mins. Then more can join if they want.
2) Change number 1 would eliminate the 'digging' on a fort.
3) eliminate ranking as a requirement to FF.
This is an elitist attitude and I have been denied a chance to Fort Fight by players who then laughed at me and told me to go duel.
4)Forts owned by towns? Why? Because of the building?
Maybe have forts owned by counties, and instead of losing the fort just have a Win/Loss record posted for the fort. Then each county will have a some incentive to keep their forts protected.
Just a couple of thoughts on how to REALLY fix the problem with FFing.
The new structure of the game is duel motivation cannot go below 10%.Let the Players decide how to play the game.
The Developers job is to create the structure of the game.
Why? Why exactly?Low xp dueling has been a very important part of The West since it's inception. Players figured out very early that dueling for xp was lame.
Dude, again you're thinking El Dorado is the only world in the game. Your world is dead, and that's the prime reason why your buddy Black Max is in vacation mode mode there. And for your information, Black Max isn't a low xp dueler in Dakota.The best duelers I have known in the 5 years I have been playing were All low xp duelers.
Let me name just a few, Blackmax, YosammitySam, Bugz...
2 of those 3 have quit the game after the 3mot update. And Blackmax recently went on an extended vacation...we'll see if he continues to play after this new 'update'.
Mine Craft is completely different than The West, they are two different games altogether. Comparing with what happened there and what happened here is pointless.....Minecraft...MineCraft....Minecraft..
Your means to reform fort-fighting in this thread was utter ridiculous and people have replied to that. Don't think I need to say more.REFORM FORT FIGHTING if you want to bring The West back to its former glory and leave dueling alone.
Why do you keep saying the same thing? Do you even realize that while you say "all the duelers will be affected", you're not the only one? There are several other duelers who will affected by this update too. Their duel levels will increase at the same rate. You will never run out of targets that way, and you'll have a variety of duelers to face.As a dueler I can tell you that having a 450 duel lvl and dueling the same 10 players everyday has absolutely no appeal to me. Boring.
15? That would be nice, I have not seen more than 9 yet on Beta.What's the point of honor values? They don't seem to explicitly affect anything, as far as I can tell.
I'm not a fan of players disappearing from the duel menu after a week- on small worlds, that literally means many duelers will have 15 targets on the whole map unless they're willing to micromanage their character 24/7. Definitely not a positive change.
The formula changes are a huge positive. It's about time something other than a resistance arms race or pure aim/dodge was a viable build.
Or you could just duel those on the duel screen... but maybe those are too hard for you? Or too dangerous, because they actually duel. Again, it seems that duellers just want the easy targets......
The hiding in the duel screen penalizes duelers again since they need to search every single saloon/ sheriff and find their players. Fort fighters should search each fort to find the initiated battle and adventurers need to scroll entire counties to find their job since that's basically what duelers have to do.
It's more a matter of actually wanting some targets at all. There are a lot of players who only have a dozen players in their range that actually duel.Or you could just duel those on the duel screen... but maybe those are too hard for you? Or too dangerous, because they actually duel. Again, it seems that duellers just want the easy targets...
The solution to that would be more player in total.It's more a matter of actually wanting some targets at all. There are a lot of players who only have a dozen players in their range that actually duel.