DeletedUser
I have tell this formula to so many friend, that i think it will be soon totaly public. That's why i'am now posting the result of my testing, and then , the exact formula.
First at all, i have to tell that half the part have been discover on german board, and if i have rediscover it in my test, i'm not the one that first did it. I'am of course talking of what everybody now know : 50% reflex works against melee weapon, and 50% toughness againts firearms.
Here is the exact formula of damage :
On Hand you will always do : 38-47 Damage
On Shoulder you will always do (+15%) : 43-54 Damage
On Head you will always do (+50%) : 56-71 Damage
Example 2 : You have a Sharp bowie knife (32-40) damage and 50 Vigor. Your adversary have 4 Reflex and 18 toughness. Multiplier is : 50 / (18+4/2) = 2.50 => But max is "2", so multiplier is : 2.00
On Hand you will always do : 64-80 Damage
On Shoulder you will always do (+15%) : 73-92 Damage
On Head you will always do (+50%) : 96-120 Damage
What can we learn by this ?
* First at all, there is no use to have more than twice the defense of the adversary. There is no use to have more in shooting/vigor that twice the (reflex+toughness/2) or (toughness+reflex/2)
* Another thing to know : If you are going to fight a high level Vigor/shooting and have low reflex/toughness there is NO USE to take cloth with +reflex or +toughness, except if it give you at least MORE than half is skill in defense. You'd better use dodge/aim/tactics or appearance.
* Most Melee Character don't put point on toughness/reflex and think with the "base toughness" given by Strengh they are going to resist lot better than firearm dueller without Reflex... Most of time it's false because melee put one extra point / level in Vigor ... then they have with item more than twice their own toughness. This mean they wont resist to their own weapon, or maybe juste a very little few, and they do no resist to a firearm dueller with same "shooting" than their vigor. And of course, they alos wont resist to higher level dueller than them.
* If you want to go to toughness/reflex, do it really : a few is worst than nothing : you loose point.
* I will put here good advice i will see in the next debate.
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(If the exact formula have been released somewhere else before, i'am sorry to told it was mine. When i discover it i have'nt saw it anywhere).
First at all, i have to tell that half the part have been discover on german board, and if i have rediscover it in my test, i'm not the one that first did it. I'am of course talking of what everybody now know : 50% reflex works against melee weapon, and 50% toughness againts firearms.
Here is the exact formula of damage :
Example 1 : You have a Sharp bowie knife (32-40) damage and 50 Vigor. Your adversary have 25 Reflex and 30 toughness. Multiplier is : 50 / (30+25/2) = 1.18For melee :
Vigor / (Toughness+Reflex/2)
For Firearms :
Shooting /(Toughness/2 + Reflex)
This give a multiplier between 0 to 2 (2 is the MAX)
ATM formula don't work when defensive > attack > 100. Needing more test.
On Hand you will always do : 38-47 Damage
On Shoulder you will always do (+15%) : 43-54 Damage
On Head you will always do (+50%) : 56-71 Damage
Example 2 : You have a Sharp bowie knife (32-40) damage and 50 Vigor. Your adversary have 4 Reflex and 18 toughness. Multiplier is : 50 / (18+4/2) = 2.50 => But max is "2", so multiplier is : 2.00
On Hand you will always do : 64-80 Damage
On Shoulder you will always do (+15%) : 73-92 Damage
On Head you will always do (+50%) : 96-120 Damage
What can we learn by this ?
* First at all, there is no use to have more than twice the defense of the adversary. There is no use to have more in shooting/vigor that twice the (reflex+toughness/2) or (toughness+reflex/2)
* Another thing to know : If you are going to fight a high level Vigor/shooting and have low reflex/toughness there is NO USE to take cloth with +reflex or +toughness, except if it give you at least MORE than half is skill in defense. You'd better use dodge/aim/tactics or appearance.
* Most Melee Character don't put point on toughness/reflex and think with the "base toughness" given by Strengh they are going to resist lot better than firearm dueller without Reflex... Most of time it's false because melee put one extra point / level in Vigor ... then they have with item more than twice their own toughness. This mean they wont resist to their own weapon, or maybe juste a very little few, and they do no resist to a firearm dueller with same "shooting" than their vigor. And of course, they alos wont resist to higher level dueller than them.
* If you want to go to toughness/reflex, do it really : a few is worst than nothing : you loose point.
* I will put here good advice i will see in the next debate.
----------------------------------------
(If the exact formula have been released somewhere else before, i'am sorry to told it was mine. When i discover it i have'nt saw it anywhere).
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