RP Discussion Golden Reach Faction "The Slavers"

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slaver.jpg

The Slaver thread features: Slaver information, base avalible weapons, basic funds information, History, culture, Classes, Slaving information.


General information
Slavers are essentially the bad guys of the role play. They enslave men and women for re-sale and as pets and labor instruments. Every major culture, except of course other slavers, hates slavers.

Weapons
Slavers have access to Scarce weapons and plenty of ammunition, but they need what is the best and most durable, which the common-scarce weapons have to have been to survive 79 years since the world had seemingly ended. They have ammunition, and they are experts in Hand to Hand combat, though nowhere near as strong as a purebred Exile from the outcasts.


Commerce and economy
Slavers take what goods they can from their slaves, and for the things missing they make up for in deadly caravan and settlement raids. Slavers have no work of their own, they train themselves to kill and it's what they do best, however, what labor that needs to be done at home is made up for by sending out parties to either purchase food, which occurs at the Slaver Mainland Base, or they simply use hostage slave labor to grow and nurture crops and livestock, like on the aptly named Slaver Island.

Culture
Slavers have no primary culture. They come from cities all over Golden Reach, fed up with either the good people, their own life styles, driven hatred, or by force. The only thing all slavers have in common is that they are hated by Mist Terrace and Cold Cape, often forbidden from trades and visitation to the areas.

Clothing
Slavers wear whatever is best for the job, they have access to a wide range of clothing, from suits to armor-plated leather jackets and jeans, Slavers can get clothes from their stockpiles of what they had taken from slaves and pieced together from scrap. Their one original style of clothing was simply a leather jacket with heavier metals tacked onto the arms and chest, as well as jeans made of cotton or pants of leather with similar additions to the sturdyness. They often wrap their boots with leather, incase a to-be victim tries to make a last second attack on their feet. Their armor can withstand a 9mm bullet striking it, but a 357 magnum will do a lot more than make a dent.



Class Colors:
Brutal classes are this color
Stealth classes are this color
Economy classes are this color
Charm classes are this color
Agricultural classes are this color
Multi-specialist classes are this color



Slavers- As a rule for this game, players will use certain fonts and colors when writing their posts in this game pertaining to their faction and class. Size 3 Verdana will be reserved for OCC commentary, and it's coloration will be black.

As a Slaver, your writing font will be Microsoft Sans Serif.

Now, you may be thinking to yourself, what does your choice in class have to do with anything?

Well, there will be four primary classes.

Lures- Lures live up to their name, they 'lure' unsuspecting victims into their traps, be it a group of Stockaders or a band of Raiders, they can do it. They can also talk people into doing what they want, be it threats or just their ability to use a smooth tounge, but they can often get more than just a person to fall into a trap, they can get a person to fall to their command. They have training in how to use Revolvers.

Raiders- Raiders attack Caravans and Settlements, Raiders are a force to be reckoned with. Raiders have the strength of One and a half men and they can easily kill a man with their bare hands. However, Raiders often have trouble taking down Outcasts, so they often prey on Cape Towners, Mist Terracers, or unaligned villages so they can fill their stockades and have their affairs with their victims, if it comes down to it. Slaver Raiders have training in how to use any firearm they come across, but they are often chased out of societies because they are too brutal and most people know a slaver by their gear. Slaver Raiders can wear steel reinforced leather suits.

Ambushers- Ambushers are silent assassins, able to sneak up behind their prey and take them down without disturbing as much as another bystander, if they have plenty of room. They are experts with knives and attacks from-behind, and they know how to use Pistols and Revolvers.

Stockmen- Slaver Stockmen are people who sell slaves to others, and put slaves in their cages. They are the Merchants of the Slaver world, specializing in the sale of 'live meat' and can get bargain deals on firearms. They are able to use Shotguns, Revolvers, and Pistols.


Common
Occasional
Scarce
Rare
Nearly impossible to find
Unobtainable

Revolvers:
GP100
Nagant M1895


Pistols:
Colt 1911A2
Ruger P90
Glock 17

Rifles:
Remington 700

Semi-Auto:
AK-47


Shotgun:
Mossberg 500


Revolver Ammo:
.357 Magnum
.44 Magnum
.38 Special
7.62x38mmR

Pistol Ammo:
.45 ACP
9mm Parabellum

Rifle Ammo:
30-06
.308
.223

Semi-Auto Ammo:
7.62x39
.308
.223

Shotgun Ammo:
.12 Gauge


(Under Construction)
 
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