GM Event - Capture the Flag

DeletedUser8627

Capture the Flag!!

Introduction:
Capture the flag, or otherwise known as CTF, is a traditional game where two or more teams have a flag or any type of marker, the objective being you need to capture the other team's flag or marker and bring it back to your own home base. While there are many variations and different rules to this game, the Chinese are bringing to you their very own unique version!

Overview:
CTF requires a playing field equally divided into separate areas depending on how many teams are participating in the event. This playing field we all know as the world map, divided into 15 counties. The four corner counties will be assigned to each of the participating teams which will be known as their home base. Each of the counties except for the center county will have a station built which is neutral territory to everyone until such time it has been claimed by a team. Each team is assigned a specific color - red, blue, green and yellow.

Objective:
The main objective in this game is your team getting the highest overall score of all teams playing. This can be achieved two separate ways:


  • Flag hunting: Requires players to move along a designated path, visiting stations to capture (Colored Bandannas) to bring back to their home base for points.
  • County war: Another part of the game involves duelling Chinese players to gain territory or capture the county, each county and duel is worth points.
There are also other aspects to this game than the two above mentioned which will not bring your team any points but designed to stop the other team from getting points. This includes duelling flag hunters to reset their possible scores and duelling players aiming to capture counties.

How to play:
There are no limits as to how many players can be involved, be this individual players, towns or even an alliance participating as a team. Effective for smaller individual events or if you want to take on your rival alliance. However, we will adjust numbers to equal the playing field. The duration of an event is dependent on how many players are participating. Each event will only start a week after being announced due to preparations that need to take place.

Firstly, if you want to participate in the CTF you will need to contact support by sending in a support ticket. In this ticket, you will need to state a few details. Are you participating alone or in a team? If in a team, please list the exact player names of your team members. Are you able to participate in the event for a minimum of a week? Smaller events may be quicker while larger events may exceed a week. Understand that this event is designed for avid West players that spend many hours online.

Once entry to the event closes, all players will be evaluated and placed into teams. To make sure that each team is equal in strength, some players may not be assigned to the team they initially wanted. All participants will be removed from their current towns and placed in their homebase towns for the duration of the event, and moved back to their original towns once the event closes. While this is a duelling event, all participants will not have KO protection active on their accounts. If you are KOed in a duel, the moment you remove yourself from a hotel, you are eligible to be duelled.

The event will then start! It is up to your team to strategise which team member would be doing what in the event. To be successful and win the event, you need to work together. Which leads me back to a more detailed description on the type of tasks you can engage in.

A Flag hunter is a player assigned the task to start on a path that all teams will start on, at separate locations and move in a clockwise rotation while visiting each station. At each station, colored bandannas will be available on the market for flag hunters to purchase, these represent your potential points you could bring to your team. For instance, the first station for any team is located in the same county as your homebase, this will be your starting point. Once you have reached your first station you can purchase the bandanna (Colored according to your team color), these bandannas cost a Quarter each, you will need to place a Quarter on that market too. You are then presented with two options, you can either take the bandanna back to your home base to bank your points or you can continue on the path to the next station and grab another bandanna. The further away the station you collect a bandanna from, the more points the bandanna is worth. But remember, you can be duelled at any time along your journey, if you are KOed, you lose any points from the bandannas you've collected - you are transported back to your home base and placed in the hotel. Once you have cancelled the sleep, you start at the first station again. Please note that your bandannas can be stolen by enemy players, but points are deducted from teams that purchase the wrong color bandannas.

County Wars, which will intrigue duellers, involves you duelling a Chinese GM assigned to each station in each county. These Chinese GM players will be skilled as a normal dueller wielding normal duelling weapons. Unlike with the previous duelling event, it will be a lot easier for an average dueller to beat them. The main objective is to duel and beat a Chinese GM player enough times so that they are wearing all the same color clothing as your team, in essence claiming the station which claims the county. Each time a Chinese GM player loses a duel, they will place an item of clothing representing the same color as your team. However, if another team duels and wins that duel, an item of clothing will change to that team's color. Once a team has claimed a county, the county can be used as a homebase to bank flags from the flag hunters. A good strategy here would be to try and claim counties furthest from you, yet they are closer to your enemies, if achieved, you can easily bank and accumulate more points from each bandanna. Chinese players will act as a regular player, they won't move from their location, however, they will sleep at certain times.

Each team will need to assign a team leader who will be responsible for score updating on their internal home base town forum. The team leader will be responsible for purchasing all the collected bandannas, once purchased off the home base town market, can the bandanna be converted to town points.

Miscellaneous players within a team or not (Players not involved in the event) can choose to go on a duelling spree and target flag hunters. If a flag hunter is KOed, he loses the current points he is carrying. There will also be a group of Chinese players, not skilled for proper duelling, that will interfere with each team, be this duelling, purchasing bandannas etc... KOing one of these players will bring points to your team plus be removed from the event altogether. Please be aware, this is for the Chinese duelling group not stationed in each county participating in the county wars.
 
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DeletedUser8627

World Map:

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Legend:

  • This is a map representing all 15 counties, all numbered.
  • In each of the four corners, each colored circle (Red, green, blue and yellow) represent each team's home base.
  • Within all counties (excluding center county) a station is positioned, indicated with a grey circle.
  • Each station is linked to each other by a designated path, this is the path that must be followed by flag hunters.
  • The center county is indicated for the Chinese duelling group, a center point between each team's home base.
 

DeletedUser8627

Rewards and point system:

Points are awarded to teams for successfully banking collected bandannas at their home base town or capture county station.

  • 0.1 points awarded from the 1st station.
  • 0.3 points awarded from the 2nd station.
  • 0.7 points awarded from the 3rd station.
  • 1 point awarded from the 4th station.
  • 1.5 points awarded from the 5th station.
  • 2 points awarded from the 6th station.
  • 3 points awarded from the 7th station.
  • 4 points awarded from the 8th station.
  • 5 points awarded from the 9th station.
  • 6 points awarded from the 10th station.
  • 7 points awarded from the 11th station.
  • 8 points awarded from the 12th station.
  • 9 points awarded from the 13th station.
  • 10 points awarded from the 14th station.

Points are awarded to teams for successfully winning a duel against any Chinese GM player.

  • 1 point is awarded for initiating a duel against a Chinese GM player.
  • 1 point is awarded if the challenger (Player) wins the duel.
  • 10 points are awarded for capturing a county.
  • 2 points are awarded if the defender (Player) beats a Chinese GM player.

Points are awarded to teams for miscellaneous events.

  • 2 points are awarded if the defender is asleep in a hotel when a duel expires.
 
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DeletedUser8627

Rules:

While we are creating this event for the enjoyment for everyone, there are a few rules that need to be upheld in the event someone is playing unfairly.


  1. No consumable item (Buffs) purchased from the Union Pacific Shop may be used.
  2. The premium services, half waytime and express delivery are prohibited from the event.
  3. Under no circumstances are you to leave your home base town for the duration of the event unless you have opted out of participating in the event. You may opt out of the event at any time by replying to your entry support ticket stating so.
  4. Team's will have points deducted if they steal another team's bandanna.
  5. You may not switch teams once you have been assigned.
  6. Having special options activated on your account will allow you to duel anyone regardless of level or task the player is busy doing, including sleep. You may not duel anyone other than your enemy team players and you may not duel anyone that is currently asleep in a hotel. ** A direct violation of our gaming rules will result in a ban being placed on your account **
  7. You may not complain about being duelled. Duel protection will not be active on your accounts.
  8. Team's will have points deducted if they violate any stated rule.
You may:

  1. Camp other team players.
  2. Use other premium services.
  3. Use buffs unless stated in rule 1 above.
  4. Sleep at any town on your way to your location.
  5. Participate in your daily activities such as fort battles. Remember, the more personal events you do the less points you can bring to your team.
  6. Use any strategy to gain points that is not stated in the rules. If you are unsure of it's fairness, please contact us via support.
  7. HAVE FUN!
The Community Managers and GM characters are the final arbiters of any dispute, we reserve the right to enforce our interpretation of the rules upon any participant. Furthermore, any stated rule or gaming mechanics of the CTF event are subject to change at any given time without prior notice.
 
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DeletedUser8627

We are finally hosting the last CTF event in world 11. The event is set to start on Friday 08:00 AM until Sunday morning 08:00AM - a 48 hour event.
The entrance fee if you wish to participate in the event is $10 000 which will be automatically deducted from your bank upon receiving confirmation from you as an entrant.

If you wish to participate in the event, please send us a Support Ticket. Further instructions will be provided to you there.
 

DeletedUser8627

A new year a new event.

Another CTF event will be run on world 11 soon, the dates will be announced closer to the time. There are some changes being made to this event which we are busy testing out plus training of more admins so that the CTF events are run at regular intervals across more worlds.

The first change being made to the event is the duelling aspect. While the duelling as it stands now will stay in the game, the NPCs are being respecced so that they are not easily beaten. This will allow for only strong duellers to duel them if they wish to take over a station.

Not only will they be respecced to be better duellers but also fort fighters which brings me to the next feature being introduced into the event. At the end of each event we will host a special fort battle - this being only for the players participating in the event. But here's the catch, any stations taken from the NPC players own that NPC which can be utilized in the fort battle.
For example, if there are 18 players per team and team A overruns 4 stations and team B overruns 7 stations, the fort battle will be 22 vs. 25. This making it vital for duellers to try and capture as many stations as possible.
The NPC characters participating in the battle will be run by our GM event rangers.
Defense will be issued to the team with the least amount of points gained from the CTF event. Points being issued according to how many hits, KOs, dodged shots, flag held and taking over the fort.

The final details will be edited into the above posts closer to the time.
 

DeletedUser8627

New CTF event will start on 01.02.2014 at 8AM and end on 02.02.2014 at 8PM (World 11 only!) The entrance fee if you wish to participate in the event is $5000 which will be automatically deducted from your bank upon receiving confirmation from you as an entrant.

If you wish to participate in the event, please send us a Support Ticket. Further instructions will be provided to you there. Please be aware that the CTF event will require a lot of your time while it is being run, please only sign up if you can dedicate this time.

For players in other worlds wanting to take part in the CTF event, hang in there! We will have 4 teams across 4 worlds running CTF events. CTF will be coming to a town near you!
 
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