* The Double trouble quest is IMO a mess. I read in the beta forum that you made it difficult on purpose, but this doesn't make sense. For example my adventurer (+ 10% / 20% product drop rate) on Juarez with fisherman set etc has a 56% drop rate for pick axes. Add some buffs to it it would still take ~45 hours to get 45 pickaxes. But since I played on this world a bit and already have 20 pickaxes...
=> The older the world the easier this quest is. In other words for many you didn't make it that difficult, you just screwed people on Kansas. Most there don't have fisherman set and / or the time farm that many items.
The only good part of that quest is that there is no reward that would make it worth to do it
* Minor issue: I don't get the point of the achievement. At least a small money reward would be good there. Just like for the crafting collections.
* Requiring high crafting skill products in timed requests on the new worlds is annoying. You lock out many players from taking part in the quests and in the fun of using their craftmanship.
WHY WON'T THEY LET ME IN THE OLD MINES!!And if you're going to make other quests necessary to complete a different quest, don't make it necessary for timed holiday event! That's just slapping your customers in the face.
WHY WON'T THEY LET ME IN THE OLD MINES!!![]()
From the announcement:
Please note: The Old Mine location for "Double trouble" questline can be unlocked by completing "... and Order" quest (ID: 826) from Charlie questline. This questline is accessible only from level 97 at Henry Walker quest giver after you have resolved An unforgettable evening (The traveling circus) quest, which requires level 95 to access it. The new storyline of "Double trouble" was created for our more advanced players in scope to create a bit harder questline to fulfill some of our player requests. If you are unable to access the questline this year, don't worry, you will have the possibility to finish also next year and we have covered you with a lot of other exciting Holiday related adventurous stories.
Why in the world would Inno make it impossible to do a limited timed quest unless you have already done the Charlie questline? A questline that includes hundreds of hours of work as well as limited times (specific days and times)...?
Why can't we just have the Quest Giver appear when we accept the quest from John? That would make sense...
There is another workaround...
If you complete the Mexican Gold quest up to the "To The Treasure" part (https://tw-calc.net/quests/quest/847), there will be another Quest Giver at the same location... Accept that quest... Go to the location... And you can complete the "John broke his leg" quest from John.. The Old Mine Quest Giver will then appear for the next part, "Looking for the father".
I found this out when I happened to have that quest up at the same time but didn't see the Old Mine... Took a chance... Went to the Quest Giver location and was able to complete the Double Trouble quest.
But still... We shouldn't have to do a completely different lengthy questline just to complete a holiday questline... Seriously.
There are so many limited timed quests that require hundreds of products... Including crafted items... Why make it so difficult?
Also, why force people to have to duel players or do adventures in any quests? Why not make options available? Do 10 hours of this job or 2 adventures or duel 5 players... Then anyone who does not want to duel is not forced to duel... Those who hate adventures don't have to do them... At least jobs can be queued up while you're offline... There already are a few quests that do give those options that give the same basic reward. I have a lot of quests waiting for me to do an Adventurer... or 7.![]()
Thank you, I have forwarded your feedback!BTW please forward this on to the devs...
Please please PLEASE just make the Mine quest giver available to those struggling with the Double Trouble quest!
If they have already completed the Mexican Gold quest, the workaround I had luckily found won't work (the quest giver disappears if you complete it)... So they have to do the Travelling Circus quest which needs you to do the final part on a Saturday... If people are busy on most Saturdays and don't think of "Hey I need to do that timed quest" because they have a real life, then they may not finish it in time to complete the timed quest, Double Trouble... Why? Cuz after they finished the Travelling Circus quest, they need to the Charlie quest which needs 77 hours of work.... not including the work for items needed... and other quests... and battles... and... Oh ya... REAL LIFE!!!
Seriously... Just make the Mine quest giver available and allow people to complete the timed quest!!!
Travelling Circus - Level 95
Charlie - Level 97
Double Trouble - Level 90
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There's an easier way to do and you don't need to complete any of those quests , simply ask someone that had the old mine opened before walk to it and then duel him and then cancel it. John will make the quest as completed because you will be at the place and as soon as you complete it the old mine quest will be available to you.BTW please forward this on to the devs...
Please please PLEASE just make the Mine quest giver available to those struggling with the Double Trouble quest!
If they have already completed the Mexican Gold quest, the workaround I had luckily found won't work (the quest giver disappears if you complete it)... So they have to do the Travelling Circus quest which needs you to do the final part on a Saturday... If people are busy on most Saturdays and don't think of "Hey I need to do that timed quest" because they have a real life, then they may not finish it in time to complete the timed quest, Double Trouble... Why? Cuz after they finished the Travelling Circus quest, they need to the Charlie quest which needs 77 hours of work.... not including the work for items needed... and other quests... and battles... and... Oh ya... REAL LIFE!!!
Seriously... Just make the Mine quest giver available and allow people to complete the timed quest!!!
Travelling Circus - Level 95
Charlie - Level 97
Double Trouble - Level 90
![]()
There's an easier way to do and you don't need to complete any of those quests , simply ask someone that had the old mine opened before walk to it and then duel him and then cancel it. John will make the quest as completed because you will be at the place and as soon as you complete it the old mine quest will be available to you.
note: this works only if you are not a dueler and you must walk to the players location to duel him , duelers will not be able to do this..
note 2: please fix it so you dont need to actually finish the quests mentioned above , im just lucky i did all the quests..
There's an easier way to do and you don't need to complete any of those quests , simply ask someone that had the old mine opened before walk to it and then duel him and then cancel it. John will make the quest as completed because you will be at the place and as soon as you complete it the old mine quest will be available to you.
note: this works only if you are not a dueler and you must walk to the players location to duel him , duelers will not be able to do this..
note 2: please fix it so you dont need to actually finish the quests mentioned above , im just lucky i did all the quests..
oh that is true i totally forgot about itEven if you're a dueller, just make sure you're more than 15 minutes away from the person you're dueling (or 30 if you have your character premium activated), then you will have to move to where they are.