It would be fine in any world other than galveston.I am making a technical support ticket for the devs right now
It was better when it was actually working even if you had to wait a while...Instead of complaining and having to go back to waiting 3 hours for a game, why can't you wait for a fix? You really really really want to play an adventure today? This is a step in the right direction for adventures and I hope Inno does the smart thing and does not listen to noobs again and ruin what can be a good feature and maybe the foundation for making other features across different servers
15 minutes is a while....even 30 minutes is a while. hours upon hours is not a while.It was better when it was actually working even if you had to wait a while...
It was fine at first, so I don't know what happened. If its working fine for you, then why isn't it not working for other people? Also, there were already sketchy players in adventures nowadays, more so with romanian server.Instead of complaining and having to go back to waiting 3 hours for a game, why can't you wait for a fix? You really really really want to play an adventure today? This is a step in the right direction for adventures and I hope Inno does the smart thing and does not listen to noobs again and ruin what can be a good feature and maybe the foundation for making other features across different servers
There is no news of fixing it I seen the latest changelog in beta it was something about weapon names not the fact that this colossal screw up of an experiment backfired and is preventing us from being able to do crapventures period...I rather have what it was before and wait in queue longer than have this current situation. After all, wasn't this just supposed to be a test? Now that it failed can we go back to way it was till this has been tested somewhere else instead of holding this entire server hostage?when I have news on the fixing, you will hear about it.
because they dont make update separat for .net and for betabeta is not connected to the ro server, why should this be mentioned in the beta changelog?
Can't we just undo the cross .ro server update in the meantime so we can actually play some crapventures on .net even if the queue is longer?beta is not connected to the ro server, why should this be mentioned in the beta changelog?
please give them some time to fix it
not in all casesbecause they dont make update separat for .net and for beta
beta evan is a diferent market is a test server where update are tested... so is normal that anoucement to be made for all updates
anouncement is related to name of the weapons that all
""Weapon Names During Adventures
While playing adventures with players from other markets, the weapon names of your opponents were displayed in their language.
From now on, you will see weapon names in your market's language.""
it is not up to me, and it has been suggestet to my LCMCan't we just undo the cross .ro server update in the meantime so we can actually play some crapventures on .net even if the queue is longer?